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| quote: | Originally posted by CONNERMAN2000
That's a pretty tall order considering the amount of shit content out there, especially with the onslaught of complete half-ass Wii games that pitifully try to replicate the success of games such as Wii Sports and hope to cash-in on the Wii craze that has consumed the world.
Resistance was nothing overly mindblowing, nor was it entirely original, but I thought it tied together a lot of what I like in an FPS. Considering you aren't that big of a fan of most FPS games in the first place (let Halo be a prime example, though your reasons are more than acceptable and I agree with almost all of them), I'm not entirely surprised Resistance wasn't your cup of tea.
Still, I'm a little surprised the chaotic-as-all-hell 32 player online modes didn't interest you. And I thought the game had a very 'clean' feel that made everything seemed polished and complete. Maybe I'm biased because this was my first (and still ONLY) PS3 game and I practically forced myself to love it considering I spent over $500 to play it. |
Whoa-whoa-whoa, who said I don't like FPS?!?!? I love them, I just don't like blande, generic, "I've-seen-all-this-shit-before", accessible, lame duck FPS on the market. Bioshock was a great FPS, Resistance was a great POS.
The whole Wii debate has absolutely nothing to do with this either, I'll be the first to acknowledge how shit 90% of the catalog for that system is.
Resistance was not only a bland looking, run-of-the-mill FPS with a story that on first glance was "Huh, could be neat" but upon further inspection played out about as well as the recent Area 51 release. It's multi-player was nothing that other games haven't done far better for years, and the only reason it was reviewed as highly as it was is because it was one of the only first generation PS3 games that was worth a pinch of shit at all.
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