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DJ Thy had a lot of good points to listen too. I've got a couple to add to that! First and foremost remember that the amount of bass (how hard it hits and how low the frequency goes as well as the span of frequency range) is the majority of the LED signal on the mixer volume levels. Given that, the bass is also the most noticeable sound when it comes to volume changes. This is because the bass beat in every song is usually the same exact beat repeated over and over and it is consistent throughout the whole song (except for breaks etc). And not only in timing, but in volume too! Most of the highs and mids fade in and out constantly as the song progresses. Therefore making the bass beat the same volume on both tracks is one of the goals of making a good transition.
There are two problems with this. First, not all bass beats have the same depth. By depth I mean the span of frequency range that it hits. Some beats might be 50Hz to 100Hz for example, while others may be 75Hz to 90Hz and still others may be 10Hz to 110Hz. Beats are not a single frequency; they are a combination of frequencies and the associated harmonics of those frequencies. The lower the frequency goes and the larger the range is, the louder it will be, and hence the more it will spike the volume when the beat hits. The reason for this, is that in order for a speaker to drive a bass beat, it must move the actual speaker the same distance as the wavelength of the bass beat (wavelength is just the inverse of frequency). Since sounds with lower frequencies have longer wavelengths, it stands to reason that you must push the speaker further out to reproduce these sounds. In doing so, you will need more power to drive the speaker, and hence the power gets converted into loudness.
The second problem is that if you set the volume of a track that has a very short depth and/or high frequency range on the bass beat, you might potentially clip the higher frequency end of the track because you have to turn up the gain on the track to get the LEDs to hit 0Db.
I correct these problems by using the average volume of the track at its loudest point, not just the bass beat. My live track should already be cued up to the average volume from the last mix, but I find the average volume of the cue track by spinning it to the middle of the track and finding a chorus (usually the loudest part of the track by far). Then I set this level to peak at 0Db.
This solves both problems in one for two reasons. First, this will set the maximum volumes of the two tracks to equal each other. Secondly, the track is much louder during the chorus of the track, while the beginning of almost every trance track I spin starts off with nothing more than a bass beat. Since you are eliminating all of the other instruments, the INITIAL volume that you mix in with on the cue track will actually be slightly lower than the volume of the live track.
You may be saying this is not good; I have the problem now that there is a volume drop when I mix. But you are also forgetting that most tracks end the same way they begin...with nothing more than a bass beat and maybe a hi-hat etc. In general the absolute volume of the bass beat will be constant throughout the whole track (and therefore the transition too if you adjust it correctly), let's say -2Db. This means that when the other instruments come in, they don't overload the mixer and clip. IE) The total volume of the track will go no higher than +2Db, but you don't want it exceeding about +4Db otherwise you will start to clip depending on your mixer’s headspace.
Another thing that you have to be aware of is that unless you mix in the very beginning of one track with the very end of another, the above doesn’t really apply to the transitions that are mixed in at an earlier time. The live track will be going full blast and since you don’t want to loose energy, you mix it into a part of the cue track that also has an equal amount of energy. Now, the outcome of how your gains are set is the same, but the reasoning is different. The reason being, that the volumes are now increased to near their maximum instead of near their minimum.
In summary, with practice, this technique is good because your bass beats will have matching volumes. Don't forget, you need to give your dancers a break too, and during the transition, it is just that--a transition! If you phase the tracks up right, the chorus of the live track should end and 0, 4 or 8 (usually anyway) beats later, the cue track should hit its chorus. This way, the drop in volume you may experience (from the elimination of other instruments) is minimized because as the entire track structure is changing, the volume drops are less noticeable because the listener is listening to other things. You don't want to loose the energy from the track, but you also do not want to give your audience a heart attack by not giving them any lull in the music!
But not to get too far off topic, the main point this thread brings about is that of gain structure, which delves into sound engineering. With each piece of equipment that you buy, you should get a technical sheet with all of the specifications of each output. This tells you what volume range you should play in. You will see something along the lines of this: Master Out 1 (RCA)………….0dBV (1V)/1kOhm. This states that the mixer’s output is optimal at 0dB, as shown by the master VU meter. This is equal to 1 Volt into the input, which will meet 1kOhm of impedance. The rest I won’t go into too much detail, but to summarize things, you should match up the output on your mixer with an input on your amp that has the same voltage and impedance values. If you do this, then you will have a much cleaner sound going through your system and hence coming out of your speakers. But in order to take advantage of this, you shouldn’t set your volume gains to anything much over or under the 0dB mark. If you get this as close to 0dB as you can, then you will be optimizing the output of your mixer. You also want to make sure that you are doing the same thing with each of your TTs/CD decks etc. If you start overloading the signal on your input channel, then you will send out a distorted signal to your amp, which sends it to the speakers and the more pieces of equipment there are in this chain that have a signal volume that is not optimal, the worse and worse it gets. I’m sure that you know from practical experience that there isn’t really a whole lot to worry about because mixers usually have a large headspace to work with, but the further you go into it (and remember that the dB scale is logarithmic) the worse things get—even if you can’t hear it yourself.
Another point to make is that your ears are going to be your main instrument for volumes. The whole spiel about bass beat depth etc in the beginning of this post doesn’t help you actually match the volumes because you can’t crank numbers and let math help you make a perfect volume match. You have to use your ears as judges of volume. If you want to be cautious, then set the gains a slight bit on the high side, then when you increase the channel volumes to transition (this means that you have to mix with the channel volume sliders and not the crossfader) simply listen to the volumes and judge how high you should raise the volume…obviously you won’t raise it to 10 most of the time.
Anyway, I’m kind of re-reading some of this and I don’t know how much sense I am making, so I will stop now. I’ve got sinus congestion and it’s affecting how I think and write!
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When you dance, the DJ takes you on a journey, but he or she is usually not the focus of your experience at a club or festival or wherever you hear the music. Dancing is. Music is.
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