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Tiger777
Pensionable tranceaddict



Registered: Dec 2002
Location: Ternat

I always try to keep the +3Db. That's ideal for my system, not too quiet, but still no danger for the system. But, some records do push it to +6 sometimes.
Actually, I think I don't have to worry too much for clipping of my speakers, cuz on my first amp of 80W, I have 100W speakers, and on my second of 150W, I have 200W speakers. So, I think the chances of clipping are rather limited. => I don't watch my VU meter every 5 seconds...


___________________

quote:
Originally posted by Push2005
Ik ben net terug begonnen met cassettes op te kopen... Die pitchcontrol is echt ongelofelijk !

Old Post Jun-18-2003 16:19  Belgium
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Dj Flesch
Supreme tranceaddict



Registered: Aug 2001
Location: Indianapolis, USA

DJ Thy had a lot of good points to listen too. I've got a couple to add to that! First and foremost remember that the amount of bass (how hard it hits and how low the frequency goes as well as the span of frequency range) is the majority of the LED signal on the mixer volume levels. Given that, the bass is also the most noticeable sound when it comes to volume changes. This is because the bass beat in every song is usually the same exact beat repeated over and over and it is consistent throughout the whole song (except for breaks etc). And not only in timing, but in volume too! Most of the highs and mids fade in and out constantly as the song progresses. Therefore making the bass beat the same volume on both tracks is one of the goals of making a good transition.

There are two problems with this. First, not all bass beats have the same depth. By depth I mean the span of frequency range that it hits. Some beats might be 50Hz to 100Hz for example, while others may be 75Hz to 90Hz and still others may be 10Hz to 110Hz. Beats are not a single frequency; they are a combination of frequencies and the associated harmonics of those frequencies. The lower the frequency goes and the larger the range is, the louder it will be, and hence the more it will spike the volume when the beat hits. The reason for this, is that in order for a speaker to drive a bass beat, it must move the actual speaker the same distance as the wavelength of the bass beat (wavelength is just the inverse of frequency). Since sounds with lower frequencies have longer wavelengths, it stands to reason that you must push the speaker further out to reproduce these sounds. In doing so, you will need more power to drive the speaker, and hence the power gets converted into loudness.

The second problem is that if you set the volume of a track that has a very short depth and/or high frequency range on the bass beat, you might potentially clip the higher frequency end of the track because you have to turn up the gain on the track to get the LEDs to hit 0Db.

I correct these problems by using the average volume of the track at its loudest point, not just the bass beat. My live track should already be cued up to the average volume from the last mix, but I find the average volume of the cue track by spinning it to the middle of the track and finding a chorus (usually the loudest part of the track by far). Then I set this level to peak at 0Db.

This solves both problems in one for two reasons. First, this will set the maximum volumes of the two tracks to equal each other. Secondly, the track is much louder during the chorus of the track, while the beginning of almost every trance track I spin starts off with nothing more than a bass beat. Since you are eliminating all of the other instruments, the INITIAL volume that you mix in with on the cue track will actually be slightly lower than the volume of the live track.

You may be saying this is not good; I have the problem now that there is a volume drop when I mix. But you are also forgetting that most tracks end the same way they begin...with nothing more than a bass beat and maybe a hi-hat etc. In general the absolute volume of the bass beat will be constant throughout the whole track (and therefore the transition too if you adjust it correctly), let's say -2Db. This means that when the other instruments come in, they don't overload the mixer and clip. IE) The total volume of the track will go no higher than +2Db, but you don't want it exceeding about +4Db otherwise you will start to clip depending on your mixer’s headspace.

Another thing that you have to be aware of is that unless you mix in the very beginning of one track with the very end of another, the above doesn’t really apply to the transitions that are mixed in at an earlier time. The live track will be going full blast and since you don’t want to loose energy, you mix it into a part of the cue track that also has an equal amount of energy. Now, the outcome of how your gains are set is the same, but the reasoning is different. The reason being, that the volumes are now increased to near their maximum instead of near their minimum.

In summary, with practice, this technique is good because your bass beats will have matching volumes. Don't forget, you need to give your dancers a break too, and during the transition, it is just that--a transition! If you phase the tracks up right, the chorus of the live track should end and 0, 4 or 8 (usually anyway) beats later, the cue track should hit its chorus. This way, the drop in volume you may experience (from the elimination of other instruments) is minimized because as the entire track structure is changing, the volume drops are less noticeable because the listener is listening to other things. You don't want to loose the energy from the track, but you also do not want to give your audience a heart attack by not giving them any lull in the music!

But not to get too far off topic, the main point this thread brings about is that of gain structure, which delves into sound engineering. With each piece of equipment that you buy, you should get a technical sheet with all of the specifications of each output. This tells you what volume range you should play in. You will see something along the lines of this: Master Out 1 (RCA)………….0dBV (1V)/1kOhm. This states that the mixer’s output is optimal at 0dB, as shown by the master VU meter. This is equal to 1 Volt into the input, which will meet 1kOhm of impedance. The rest I won’t go into too much detail, but to summarize things, you should match up the output on your mixer with an input on your amp that has the same voltage and impedance values. If you do this, then you will have a much cleaner sound going through your system and hence coming out of your speakers. But in order to take advantage of this, you shouldn’t set your volume gains to anything much over or under the 0dB mark. If you get this as close to 0dB as you can, then you will be optimizing the output of your mixer. You also want to make sure that you are doing the same thing with each of your TTs/CD decks etc. If you start overloading the signal on your input channel, then you will send out a distorted signal to your amp, which sends it to the speakers and the more pieces of equipment there are in this chain that have a signal volume that is not optimal, the worse and worse it gets. I’m sure that you know from practical experience that there isn’t really a whole lot to worry about because mixers usually have a large headspace to work with, but the further you go into it (and remember that the dB scale is logarithmic) the worse things get—even if you can’t hear it yourself.

Another point to make is that your ears are going to be your main instrument for volumes. The whole spiel about bass beat depth etc in the beginning of this post doesn’t help you actually match the volumes because you can’t crank numbers and let math help you make a perfect volume match. You have to use your ears as judges of volume. If you want to be cautious, then set the gains a slight bit on the high side, then when you increase the channel volumes to transition (this means that you have to mix with the channel volume sliders and not the crossfader) simply listen to the volumes and judge how high you should raise the volume…obviously you won’t raise it to 10 most of the time.

Anyway, I’m kind of re-reading some of this and I don’t know how much sense I am making, so I will stop now. I’ve got sinus congestion and it’s affecting how I think and write!


___________________
When you dance, the DJ takes you on a journey, but he or she is usually not the focus of your experience at a club or festival or wherever you hear the music. Dancing is. Music is.

Old Post Jun-18-2003 20:21  United States
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JohnSmith
Agent Smith



Registered: Apr 2002
Location: Kamloops

wow, thanks guys. And, i know your right. My last recorded set is distorted.

download here if you are interested: DOWNLOAD (i look forward to your scathing critiques of my distortion)

I'd like to hear a DJ Flesch VS DJ Thy set! (or even just one from either of you)


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Visit my site Antiwar Homepage

Last edited by JohnSmith on Jun-18-2003 at 21:21

Old Post Jun-18-2003 21:15  Canada
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dJohn
Supreme tranceaddict



Registered: May 2002
Location: 619

Good posts everybody....keep them coming.
Also, I started this thread so that people can ask qestions as well regarding monitoring with VU meters, not just dropping excellent knowledge like every is doing right now.
How are the VU meteres on the DJM 500? Are they accurate enough to complement your ears for judgement during your cue? Plus, when you Normalize a file on lets say Cool Edit or SoundForge, does clear any uncessary outlying peaks and drops and "smooths" out the entire mix?

Old Post Jun-18-2003 21:52  South Korea
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Dj Flesch
Supreme tranceaddict



Registered: Aug 2001
Location: Indianapolis, USA

quote:
Originally posted by JohnSmith
I'd like to hear a DJ Flesch VS DJ Thy set! (or even just one from either of you)


I'm working on my latest as we speak. I am making a set for the gobaldjbroadcast competition and it will be a slamming set. The only thing that I don't like is that it is a 55 min set, which is kind of short to actually develop into something really good. I am thinking of making a shorter mix for the competition and then making a longer 80 min mix to release after I loose I'll send it to digitallyimported.com and tranceairwaves.com and any others that I can find around.

I'm really trying to do a killer mix this time and it's been a while since I've actually made a mix, so I'll be able to incorporate a bunch of new technical techniques that I've think I've learned a bit better since then. Either way, soon after I get married, I plan on getting some server space so that I can post my sets here! I'll keep you guys informed


___________________
When you dance, the DJ takes you on a journey, but he or she is usually not the focus of your experience at a club or festival or wherever you hear the music. Dancing is. Music is.

Old Post Jun-18-2003 23:32  United States
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Dj Thy
Deckhead



Registered: May 2001
Location: Belgium, Earth

quote:
Originally posted by dJohn
Good posts everybody....keep them coming.
Also, I started this thread so that people can ask qestions as well regarding monitoring with VU meters, not just dropping excellent knowledge like every is doing right now.
How are the VU meteres on the DJM 500? Are they accurate enough to complement your ears for judgement during your cue? Plus, when you Normalize a file on lets say Cool Edit or SoundForge, does clear any uncessary outlying peaks and drops and "smooths" out the entire mix?


Normalizing won't flatten anything. Normalizing just looks at what the loudest peak is and brings it to the value you requested.
So let's say the recording you made has it's loudest peak at -2.9 dB. You normalize to a level of -0.5 dB (never normalize to 0 dB please). The program sees that the loudest peak is -2.9, and so will add a gain to your recording of 2.4 dB. Your peak will now be at -0.5 dB. But the relation with the rest of the recording will stay the same. That gain was applied to the WHOLE recording.

If you want to smooth out peaks and drops, you'll need compression, or more heavily spoken, limiting (that's usually on final step, to get your recording "as loud as commercial stuff").


As for the dj set. As some of you may know, I'm studying for sound engineer, and that takes a lot, lot lot of time and effort. I think I haven't touched my tables for six months now... Yet I keep buying records hehe.
Maybe (not even sure, I've been offered a job in a recording studio this vacation, and I'm probably attending SAE also next year) I'll have some time in the next couple of weeks. I'll see what I can do.

Old Post Jun-19-2003 08:09  Belgium
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bachatu
A Trance Of Thought



Registered: May 2001
Location: South Florida

compression is done at the end of the process???
you are the sound engineer guy on the board,so im not desputing that.. but if you add compression to make it louder, wont it make certain peak points peak past 0db? If you add compression, wont it be applied to the whole selected wave right? SO then, if you have passed the 0db point, wouldnt we want to normalize to -1db last?

BTW..are you going to majoring specifically for audio engineering? Or is it a more broad major?
Im asking cause i would like to start schooling for audio engineering, but in my state of Florida, here in the USA, there arent many schools that offer a program for sound engineer. And the good ones that do, will run over 100k for the whole thing. So its on the expensive side...

Old Post Jun-19-2003 20:37 
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Dj Thy
Deckhead



Registered: May 2001
Location: Belgium, Earth

When a tune is created, compression can be used on individual instruments (or groups of them) to make them sit better in the mix (or give them a more particular sound).
But there will be compression at the end stage also (that's the mastering part).

I think you don't understand the compressor completely when I see your explanation.

A compressor basically does one thing : it attenuates peaks that go over a certain treshold.

So you set a treshold, for example -20 dB. Every part of the signal will be attenuated. How much? That's what the ratio is for.

Let's say you set a ratio of 1:5. This means that for every extra 5 dB louder than that -20 dB, the compressor will only output one extra dB instead of 5. Everything below the -20 dB will remain untouched.

So another example. Let's say your average signal is always below -20 dB (just an example keep that in mind). Suddenly you have a peak (short or long doesn't matter) at -5 dB (so 15 dB over the threshold). Would there be no compression, the output would be that peak at that -5 dB. But with our 1:5 ratio, the compressor would output a peak of -17 dB. For each five dB it only adds 1 dB (15:5=3).

The attack and release just dictate how fast your compressor will react.

As you can see the basic of a compressor doesn't make it louder, on the contrary it makes the overal signal weaker!
That's where the make up gain kicks in. With that gain you can bring the signal back up to the level you want.

Let's take the example again. Let us assume you want your signal to peak max at 0 dB (example huh). Without the compressor you could only add 5 dB of gain, because that peak was at -5.
With the compressor active, you could add 17 dB of gain, as your loudest peak was a lot lower.
The result is that your peaks don't go higher than the limit you set for yourself, but the overal signal will be louder...

As for my studies, audio engineer, I'm going pretty specific (right now I already have a diploma of audio technician which is broader). But you're right, it's damn expensive.

Old Post Jun-20-2003 08:22  Belgium
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bachatu
A Trance Of Thought



Registered: May 2001
Location: South Florida

^^^
So to conclude, I must imagine that the whole purpose of compression, and the reason you would add it, is to pretty much eliminate peaks and to make the whole wave or source evenly level. And as you said, we add gains and make necessary adjustments to bring up the recording to our desired db level (usually loud ass possible without going past -1db).
Also, in reference as mentioned somewhere in this post before, about some records very low at beginning,then having crazy peaks, etc. While there others that stay overall consistant throughout the record, that must be that one was poorly mastered (primarily compressed wrong or not compressed enough ), while the other one was mastered properly.
Well, everything now makes sense as far as compression goes. Pretty cool stuff.
Thanks for the useful information, very helpful...


Ricky

Old Post Jun-20-2003 13:32 
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Dj Thy
Deckhead



Registered: May 2001
Location: Belgium, Earth

Basically yes, but a compressor can be used more creatively than that.

Believe it or not, but actually the most important controls are the attack and release time.

Again, example time. Take a regular bassdrum. When you have a bassdrum hit, it mainly consists of two parts : a loud attack (the kicker hits the membrane), and the membrane decay which is much lower in volume than the short peak.

With the attack time, you will decide how much of this kick attack will be allowed to pass before the compression kicks in. With the release time you'll decide how long the compressor will keep working. Depending on your settings you can completely change the sound of that drumkick. You can lose the attack but get a fuller body into the sound, or on the other hand you can get a crunchier attack.

With attack and release you can do great things, but setting them wrong can make things worse pretty fast. Like setting a high ratio, with a short release will result in pumping (you really hear the compressor going on and off) which is usually not what you want (but it can be used as an effect though).

So you see, level maximizing isn't the only thing you do with compressors. By changing some parameters, you can change how something sounds, not how loud it's going to be.

Old Post Jun-20-2003 18:27  Belgium
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