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djyouth
Senior tranceaddict

Registered: Oct 2004
Location: 32V NR 673316
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I think the reason some people think their tunes suck is because they set too high goals.. like comparing your tune to AvB when it comes to mastering.
skills doesnt come over night, and dont be too hard on yourselves.
great tip: be satisfied with what you are able to make, then you will have a power in your brain that keeps pushing you forward to make better music. but if you do hate your own songs, your brain is just going to get destroyed of producing skills..
Layer, layer, layer to make it sound full.
Do a lot of experiments on making a clean mix (8 bars or something).
Eq, eq, eq, eq to bring out the best in the sounds.
Listen to good tracks, but do not compare your tune to it.
just listen how the progression is there and the sounds of course and learn..
| quote: | | 5) Do something creative to keep people interested (holden'esque ripped off reverb claps do not count). |
Use velocity to drive the track along and check out this link;
http://www.serious-sounds.net/forum...?showtopic=2029
If anyone would like tips / flp / rns files, contact me on MSN:
[email protected]
In Christ,
DJ Youth
___________________
We all worship something.
Last edited by djyouth on Feb-28-2005 at 00:15
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Feb-25-2005 07:32
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DJMaytag
Supreme Pizzaaddict

Registered: Dec 2001
Location: back in Madison, WI... again!
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Feb-28-2005 02:55
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Diginerd
Supreme tranceaddict
Registered: Jan 2005
Location: Stamford, CT, USA but from the UK
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Agree with everything said before, but have a few more points to add:-
1. EQ. It is both your friend and your worst enemy. Used effectively and creatively it can make a huge impac on the way a mix sounds. Shoot to have each element have it's own space in the mix. Use EQ to reduce freqency overlaps. This works wonders once you get the hand of it.
2. Pitch. Make sure everything is in tune. I don't just mean the melodic elements. You can seriously affec he impac of a track by tuning the precussion, kick and spot effects. If you haen't tried this yet give it a shot.
3. Compression. Compressors & Limiters take a long time to get used to. There is no "One style fits all" prests for this. Also usually if you can hearit working you've probbably over cooked it. Compressing individual elements or groups of elements together can help produce a more cohesive sound. DO NOT MIX THROUGH A COMPRESSO OR LIMITER ON THE MASTER BUS. Really. It may sound nicer when you are working, but ultimately it won't help you. See mastering threads for details.
4. Effects. Effects are the bread and buter of this kind of music. Delay is vital. If I could have but one effect it would be delay. Reverb, chorus, flanging and distortion 9If you are doing anything harder) when well used add greatly to the elements of your track.
5. The raw materials. Get decent sounds (A discussion on its own), your mixes will thank you. Wimpy elements make for wimpy tracks. No amount of turd polishing will save you. Garbage in garbage out.
6. All of this is useless without decent monitoring. If you don't have some get some. It is no good if you tracks sound great to you at home but don't translate to any other listening environments. Also if you think about i mixing on a $10 pair of headphones won't make for the best mix transaltion to a 30k pa system. if you are thinking about actually getting records out there invest in some decent monitors, and if you can handle it some room treatment too. Seek a lot of advice on the latter as if you do that wrong you can wind up costing yourself a ton of money and wind up prodcuing worse mixes. If your listenening environment lies to you and you don't know its vices then you are in deep trouble.
7. Be reasonable in your expectaions. You are not going to be "Insert Big Name Here" overnight. It takes a lot of effort to produce great music. Great tracks come with wisdom. Unfortunately wisodom comes from experience, and experience from decisions, most of which (in the early stages) will be wrong.
Stick with it though. It's a fun journey.
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Mar-04-2005 18:02
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