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I always start from a raw kickdrum sample I can find, either on the net or from a sample cd. Then I process it in GoldWave, getting rid of all unnecessary noise and artefacts. I also make sure it is saved as mono.
That's all there is too it on my side. I RARELY ever layer kicks, because I don't want the sound to become unstable inside my sequencer. I sometimes has some phase cancellations because of it. Of course, sometimes I did make a completely new kick out of a couple outside FL Studio (GoldWave once more).
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