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TranceAddict Forums > DJing / Production / Promotion > Production Studio > how to recreate this patch sound? (vengeance virus patch)
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mysticalninja
Supreme tranceaddict



Registered: May 2005
Location: Los Angeles

I'm only listening to it on a laptop, but did you eq it? +3 db at 1300khz with low q, +6 at 2500 with mid-high q, and -3 on the low end. thats how the patch is.


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Last edited by mysticalninja on Jul-29-2006 at 06:07

Old Post Jul-29-2006 04:07  United States
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Final Call
Supreme tranceaddict



Registered: Jul 2004
Location: Louisiana USA

no


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Old Post Jul-29-2006 04:10  United States
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flutlicht junky
in das haus



Registered: Oct 2001
Location: Bournemouth, UK

quote:
Originally posted by mysticalninja
This is the KEY to getting this sound, it's obviously compressed in that sample. Just make sure the compressor is coming after the delay, use a high ratio like 10, pretty high threshold like 18-32, and make up to bring volume back. Now the delay won't bleed into the notes your playing. =)


Are you saying to sidechain the delay using the main synth notes?? Or to apply the compressor to the synth / delay [inserted] and set the attack to longe than the synth note??

Im trying to work out how the audio flows, sorry to be vague I just cant picture it in my head.

Thanks
FJ

Old Post Jul-29-2006 10:43  United Kingdom
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mysticalninja
Supreme tranceaddict



Registered: May 2005
Location: Los Angeles

attack should be 0ms or as close to it as you can get, when your compressing a sound that much having a quick attack will just give you a loud click sound when you start playing, and having an attack longer than the notes you play would make the delay not duck while your playing.

you don't need a sidechain, i can't picture it in my head either, but i know it works. just give up trying to figure out compressors by reading about them, i tried doing that and i almost understood but using it is how you really find out how to make it do what you want.


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Old Post Jul-30-2006 01:26  United States
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Derivative
Bipolar Bear



Registered: Jun 2004
Location: Dublin

That sound absolutely 100% does not have unison on it.

Amp Attack isnt 0 ms - You have to force VelOn to modulate filter cutoff (either one. I'm using dual low pass, series 4 with no resonance).

What that does is make the beginning of the sound seem really...hmmm...'round.' I have the amp attack on 26 and the filter envelope modulating its own filter attack negatively to get a plucking sound. Its also modulating its own filter release positively so it tails off in a really 'thin' fashion.

4 oscillators. 2 saws, detuned apart. I have first oscillator set to 64 saw wave. The second oscillator set to 22 saw/sine mix and OSC BAL set to -42 so its more saw wave.

3rd oscillator set to slave the second.

Sub oscillator set to square wave and is mixed in all the way (127). Rectified filter saturation.

Then the LFOs are crazy. I modulated the pitch of oscillator 1 and 2 along a triangle wave on LFO 1 - enough to get a waver going. LFO speed is locked at 1/16.

I have LFO 2 speed set to 1/1 and it is modulating filter cutoff 1 and 2 negatively and panning. Both LFOs are modulating pulse width in opposite directions.

LFO 3 is set to modulate oscillators 1 and 2 enough to make the sound buzz like a mosquito.

I couldnt get the delay pattern right. I'm pretty sure its pattern 3+2 but the delay is half speed. Which means I have to force my Virus B to send midi clock at half the BPM. Double the speed of all the LFOs and modulators just to get the delay tempo right. Bah. I'll work on it.

I also had to reset both my definable patches and set phaser mix to def 2 and LFO1>Osc1 on def 1. Thats how I make the LFO speed go more wobbly around 2 seconds in.

Theres a phaser on it. Couldnt get the Virus Chorus to sound right. Couldnt get ring modulation to sound right without making it go all weird. I think I have the envelope shapes sort of right.

The original patch has alot of complex stuff going on that I haven't been able to figure out. Its progressively detuning or a detune parameter is set to the modwheel. I think theres some kind of phaser trick going on too that I havent been able to replicate. I also havent got the timbre exact yet. Still working on it but that sound is Virus all over.

The attack phase isn't quite right yet. Theres definitely something going on with the phaser sweep and I am having a fiddle now but I have a feeling its bound to def 1 or def 2. Which sucks because I've used both already.

Heres my first attempt:

[[ LINK REMOVED ]]

Last edited by Derivative on Jul-30-2006 at 20:01

Old Post Jul-30-2006 19:44  Ireland
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Lindo
Supreme tranceaddict



Registered: Apr 2006
Location: New York

I guess I'll have a stab at it.

Old Post Jul-30-2006 22:44  United States
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DJSentinel
Senior tranceaddict



Registered: May 2006
Location:

quote:
Originally posted by mysticalninja
Actually, adding another saw makes a big difference. Using a single saw is that makes is what makes it so thick. A second saw gives it a phase that makes it sound weaker. Thank you come again. =)


Not if the saw's are in the same phase cycle and in tune, then they resonate and double the amplitude. Sheesh :-/


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Old Post Jul-31-2006 04:39  United States
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mysticalninja
Supreme tranceaddict



Registered: May 2005
Location: Los Angeles

quote:
Amp Attack isnt 0 ms - You have to force VelOn to modulate filter cutoff (either one. I'm using dual low pass, series 4 with no resonance).


I was talking about the compressor on it, the attack on the comp is 0ms or as close as Manuels compressor can get to it. =D
The Amp Attack on the patch is '5', but the matrix has key follow modulating amp attack by -64.

quote:
Sub oscillator set to square wave and is mixed in all the way (127). Rectified filter saturation.
Theres no sub osc, but there is rectifier distortion at 0%, never noticed that. no filter saturation tho.

quote:
Theres a phaser on it. Couldnt get the Virus Chorus to sound right. Couldnt get ring modulation to sound right without making it go all weird.


Theres no phaser on the original patch, or are you talking about your patch? Maybe the ring modulation doesn't sound right because the original uses one OSC while yours has four? Dunno, haven't played with ring modulation much.

quote:
Its progressively detuning or a detune parameter is set to the modwheel.
No detune, just a fatty chorus. The modwheel is set to EQ mid gain+.

What does Def1 and Def2 mean btw? Also, if you want the patch I'll give it to you since your pretty awsome and helpfull compared to most people here.

quote:
Not if the saw's are in the same phase cycle and in tune, then they resonate and double the amplitude. Sheesh :-/


Hmm how do you do this on a virus? By setting Phase Init to 1 right?


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Last edited by mysticalninja on Jul-31-2006 at 08:24

Old Post Jul-31-2006 08:16  United States
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DeZmA
Synth Addict



Registered: Jun 2001
Location: Lalaland

quote:
Originally posted by mysticalninja

Hmm how do you do this on a virus? By setting Phase Init to 1 right?


Any value except 0 I think. Useful for drum programming.


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Old Post Jul-31-2006 08:57  Belgium
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Eldritch
Eldritch Project



Registered: Nov 2005
Location: Sweden

Ok, so here's my attempt.

[[ LINK REMOVED ]]


It's probably not even close. The original link stopped working a while ago so I didn't have something to compare to.

Old Post Jul-31-2006 12:36  Sweden
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mysticalninja
Supreme tranceaddict



Registered: May 2005
Location: Los Angeles

Sounds pretty dirty and detuned, you got unison on that? Doesn't sound thick like the original.


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Old Post Jul-31-2006 13:53  United States
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everyMan
Supreme tranceaddict



Registered: Apr 2005
Location: Paris, France

I think this one sounds a bit closer than my old try !

http://perso.orange.fr/TranceDevotion/ninja.mp3

not exactly the same btw...


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Old Post Jul-31-2006 19:24  France
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TranceAddict Forums > DJing / Production / Promotion > Production Studio > how to recreate this patch sound? (vengeance virus patch)
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