I could never use samples for a basslines. As cyrus mentioned, it would only work for some ghetto off-beat crap that never changes throughout the track. You always want full control of the bassline so you can do some leet shit like detune it on the fly or fuck with the cutoffs and envelopes to create some great edits.
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Nov-02-2006 16:45
echosystm
super wow maker
Registered: Jul 2004
Location:
quote:
Originally posted by Kid_presentable
Is multi samples the way to go for house/realish sounding bass?
I'm gonna go against the grain here and say yes :P
If u want to get a mad funky plucked bass, samples are your best choice.
Synths aren't that great for that sound.
Nov-03-2006 12:12
Derivative
Bipolar Bear
Registered: Jun 2004
Location: Dublin
Doesn't matter. If you use a multisampled instrument you can still use multiple samples and detune them against each other if you want. You can still buy a multimode filter like PSP Nitro and get a 4 filter array. You can use an envelope follower and dedicated LFOs like Ohmforce Hematohm.
Synths are nice because you get alot of those features on the synth (although you cannot use them independantly to process anything other than the oscillators from that synth). Also because of this design the work flow is usually better because it has been consciously designed so that all those modules work together and behave in a specific way.
You can create plucked basses with literally any sound as long as it has regular harmonics. Even if its a long sample, you can run it through an amplifier envelope, cut the decay and release way back. Output it to a filter set to trigger in an envelope and modulate the attack.
You can do the same thing on a synth, except that its more than likely the synth will have its own amplifier and filter envelopes and its own filter.
The only downside to multisampling is that you cant control the timbre as well as you can on a synth. On a multi oscillator synth you can mix waveforms for all kinds of timbres. On the flipside and a bonus for multisampling - you can just sample a synth or sounds with timbres so complex you could never synthesise them.
There are pluses and minuses to both. Mostly its easy and cheaper in many cases to use synths and the whole sound design process is more fun and feels more natural.
Nov-03-2006 12:32
Pjotr G
Mindcrawler
Registered: Aug 2001
Location: Netherlands
I love using samples for bass
and I'm not the oompa type
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Nov-03-2006 13:00
jey
Supreme tranceaddict
Registered: Jul 2004
Location: N.Ireland
vengeance sounds are great!! svd even uses them and i dono how many tunes ive got that has vengeance in there somewhere.....
1 and 2 are different to me.....get a few pots an pans an record ur own.. lol
Nov-03-2006 18:22
Logout
Junior tranceaddict
Registered: Sep 2006
Location: Vancouver
Use a synth for a bassline, then bounce and edit is neat sometimes.
Nov-04-2006 04:25
DigiNut
You kids get off my lawn!
Registered: Dec 2002
Location: Toronto, Self-proclaimed Centre of the Universe
quote:
Originally posted by Derivative
Doesn't matter. If you use a multisampled instrument you can still use multiple samples and detune them against each other if you want. You can still buy a multimode filter like PSP Nitro and get a 4 filter array. You can use an envelope follower and dedicated LFOs like Ohmforce Hematohm.
-snip-
All true, and also keep in mind that many of the better samplers will provide these features built-in too. Soft-samplers kind of took a few steps backward from their hardware predecessors in what they offered, but they're catching up - as I've mentioned probably a few dozen times before, I use Emulator X, which still isn't *quite* up to snuff with a true-blue Emu but definitely fun to use.
It looks like Kontakt 2 has similar features although I found the interface a lot more confusing and er... clunky and unstable. Give it time, though, I'm sure that NI's planning to make major improvements to the next version (which will no doubt include an even more braindead anti-piracy scheme).
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