Become a part of the TranceAddict community!Frequently Asked Questions - Please read this if you haven'tSearch the forums
TranceAddict Forums > Local Scene Info / Discussion / EDM Event Listings > Australia > theres no way in hell philby....
Pages (3): « 1 [2] 3 »   Last Thread   Next Thread
Share
Author
Thread    Post A Reply
Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

PPPPFFFFFFFFFFFFFFFFTTTT they won't be cannon fodder with the new codex out next week! ravenwing bikers swarming your lines with fucken deep striking terminators in turn one biatch

Old Post Feb-25-2007 02:37  Australia
Click Here to See the Profile for Philby Click here to Send Philby a Private Message Visit Philby's homepage! Add Philby to your buddy list Report this Post Reply w/Quote Edit/Delete Message
vman83
Supreme tranceaddict



Registered: Mar 2006
Location: Melbourne, home of random weather

HOLY SHIT UR A FKN NERD


___________________
Dont send me your chiro bill if u have a sore neck



Old Post Feb-25-2007 02:50  Zimbabwe
Click Here to See the Profile for vman83 Click here to Send vman83 a Private Message Add vman83 to your buddy list Report this Post Reply w/Quote Edit/Delete Message
vman83
Supreme tranceaddict



Registered: Mar 2006
Location: Melbourne, home of random weather

jokes jokes ur a bit of not bad philbzor

u still play 40k ?

i used to have a 5k strong chaos and 5k strong eldar 40k forces back in my days of uber geekdom... i miss being young and nerd like


___________________
Dont send me your chiro bill if u have a sore neck



Old Post Feb-25-2007 02:53  Zimbabwe
Click Here to See the Profile for vman83 Click here to Send vman83 a Private Message Add vman83 to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

haha
nah i havent played for years, i never had that much of an army, it was too expensive and i didnt have the time to go to the city to play every weekend. but im getting excited with the new dark angels codex coming out. i probably have around 1000 points or so of dark angels, plus some stuff i bought off ebay and haven't made yet.

slightly back on topic though:

quote:
from gamespot review
And these tactics apply to all of the factions equally, because aside from visual appearance, factions basically mirror each other. This equates to a general lack of personality to each faction, as well as to the game as a whole, which is disappointing because each of the factions has an interesting backstory.



quote:
from ign review
Unlike Company of Heroes' emphasis on highly versatile handfuls of units, Supreme Commander's focus on large-scale combat means the units don't have all that much flexibility. Tanks shell ground units. Artillery attacks from afar. Bombers bomb. Missile launchers launch missiles from long range. At higher levels the units' individual functions start to diversify by more significant amounts, but at lower levels most units are strictly straightforward in their abilities.



what were you saying about no rock-paper-scissors??

Old Post Feb-25-2007 03:52  Australia
Click Here to See the Profile for Philby Click here to Send Philby a Private Message Visit Philby's homepage! Add Philby to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

dammit pkc hurry up and get the net at home! i need to see you concede defeat

Old Post Feb-25-2007 08:39  Australia
Click Here to See the Profile for Philby Click here to Send Philby a Private Message Visit Philby's homepage! Add Philby to your buddy list Report this Post Reply w/Quote Edit/Delete Message
PulseFusion
Rocket Scientist



Registered: Sep 2003
Location: adel.ta

woot woot! finally got this one... it's a corker... i think it's new pc time though...


___________________

Old Post Feb-25-2007 12:04  Australia
Click Here to See the Profile for PulseFusion Click here to Send PulseFusion a Private Message Add PulseFusion to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by Philby
what were you saying about no rock-paper-scissors??


philby, please dont parade your ignorance. RPS is a term used to described "hard-balancing" when things are not simulated, like CnC3. so talk to my balls son. the fact that stuff in supcom is simulated makes so much difference on the battlefield its not funny.

you are not strong with the force.


___________________

Old Post Feb-25-2007 21:59  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

from ign (who shit on gamespot in any case)

quote:

Closing Comments
We haven't seen a strategy game this complex and this finely tuned in quite some time. Gas Powered Games delivers a monster of an RTS, and despite how long it may be before you fully understand its intricacies, it's a surprisingly addictive game. The strategic zoom and base automation are so intuitive and helpful, it makes many other RTS games seem confining and simplistic. For hardcore Total Annihilation fans and strategy gamers is general, this is your opus. If you're a casual strategy fan, you're truly missing out if you pass this one by. Though the single player is flawed, and unit pathing and behavior occasionally runs into problems, Supreme Commander's online is one of the most intense, enjoyable gaming experiences out there.



CnC3 will be a great game but isnt going to add anything to the genre.

you have no idea how a simulation affects gameplay til you try it out. oh noes, but you cant. your pc isnt powerful enough


___________________

Old Post Feb-25-2007 22:08  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message
vman83
Supreme tranceaddict



Registered: Mar 2006
Location: Melbourne, home of random weather

quote:
Originally posted by pkcRAISTLIN


you have no idea how a simulation affects gameplay til you try it out. oh noes, but you cant. your pc isnt powerful enough


all hail the huge nerd


___________________
Dont send me your chiro bill if u have a sore neck



Old Post Feb-26-2007 01:24  Zimbabwe
Click Here to See the Profile for vman83 Click here to Send vman83 a Private Message Add vman83 to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

quote:
Originally posted by pkcRAISTLIN
philby, please dont parade your ignorance. RPS is a term used to described "hard-balancing" when things are not simulated, like CnC3. so talk to my balls son. the fact that stuff in supcom is simulated makes so much difference on the battlefield its not funny.

you are not strong with the force.



Shack: In terms of the balance side of gameplay, one thing you've frequently mentioned is that you're not a big fan of the rock/paper/scissors model of balance. Can you speak a bit on the distinctions between the three factions in Supreme Commander, both in gameplay and background?

Chris Taylor: Well, with rock/paper/scissors, you create a unit that very specifically has a weakness against another unit. Imagine in a computer wargame, you wouldn't really create a rock/paper/scissors, you'd create a circle that has twelve components, or ten components or eight components, and you'd say this beats this beats this, until it goes all the way around and the snake eats its own tail. That system means you have to look away from reality, and nothing can be superior just because. In real life, there are things--units and vehicles and equipment--that are completely superior. They have no weakness. There are examples, where if you have the XYZ, it's the best there is and nobody can beat that. And why do you have the XYZ? Because you have superior technology.

The Germans in World War II had all kinds of things that were just superior, hands down, to their Western counterparts. The reason they failed was that they had bad strategies, bad leadership, they were too ambitious. They thought they could do ten times what they could really do. That's what their fault was, but some of the equipment they had was fine. If you were trying to design the game that accurately reflected World War II, you would purposely make the panzer weak to such and such, because you'd say, "Well, it's a rock/paper/scissors game, we have to give the panzer a weakness!" But there were very few weaknesses of that tank, and it would be meaningless to capture those in a game so you'd have to create a meaningful weakness.

Do you know, offhand, what the weakness of the panzer was?

Shack: I can't say I do, off the top of my head.

Chris Taylor: It was called twenty Shermans banging on it at once, okay? [laughs] That's not a weakness! That's Western production superiority, that's what it's called. If you design a game based on rock/paper/scissors, you're stepping away from reality. You've moving away from reality to make something to fit a spreadsheet, and a good design does not belong on a spreadsheet.

hello balls

i am not a jedi yet

i might try grabbing the demo, i reckon i could run it at low everything, ill give it a go! i remember getting the leaked quake 3 arena test when it came out, got it to start but it exited straight away cause it detected our graphics card was shit lol

Old Post Feb-26-2007 01:57  Australia
Click Here to See the Profile for Philby Click here to Send Philby a Private Message Visit Philby's homepage! Add Philby to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by Philby
hello balls

i am not a jedi yet


good research my young apprentice! essentially what it means is that you can have unit X versus unit Y, and the outcome isnt always going to be the same (if everything else is equal), because theres no "instant hit" that all other RTS games employ. so if youre micro-ing your faster units well, the enemy's superior force might get into trouble simply because theyre missing the faster units.

it just makes the battles so much more satisfying when you know youre winning/losing due to the simulation, and not some arbitrary notion of which units should be better than which. and none of this remembering that piercing damage does an extra 25% damage to unarmed units.

quote:
Originally posted by Philby
i might try grabbing the demo, i reckon i could run it at low everything, ill give it a go! i remember getting the leaked quake 3 arena test when it came out, got it to start but it exited straight away cause it detected our graphics card was shit lol


well, theres a cracked full copy floating around already if you wanna try the whole game. isnt your dad buying a new PC? there you go!


___________________

Old Post Feb-26-2007 02:04  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Philby
Statement: Die, meatbag!



Registered: Dec 2001
Location: Melbourne, Australia

quote:
Originally posted by pkcRAISTLIN
good research my young apprentice! essentially what it means is that you can have unit X versus unit Y, and the outcome isnt always going to be the same (if everything else is equal), because theres no "instant hit" that all other RTS games employ. so if youre micro-ing your faster units well, the enemy's superior force might get into trouble simply because theyre missing the faster units.

it just makes the battles so much more satisfying when you know youre winning/losing due to the simulation, and not some arbitrary notion of which units should be better than which. and none of this remembering that piercing damage does an extra 25% damage to unarmed units.



well, theres a cracked full copy floating around already if you wanna try the whole game. isnt your dad buying a new PC? there you go!


haha nah i dont think we'll be getting the new pc for a while now, too much other shit going on. i'll scour the hard drive for space, the demo is a gig to download and then needs another 8 gigs lol. our hard drive is 30 gig, shared between the family haha

Old Post Feb-26-2007 02:22  Australia
Click Here to See the Profile for Philby Click here to Send Philby a Private Message Visit Philby's homepage! Add Philby to your buddy list Report this Post Reply w/Quote Edit/Delete Message

TranceAddict Forums > Local Scene Info / Discussion / EDM Event Listings > Australia > theres no way in hell philby....
Post New Thread    Post A Reply

Pages (3): « 1 [2] 3 »  
Last Thread   Next Thread
Click here to listen to the sample!Pause playbackbanging track from the late 90's. [2007] [3]

Click here to listen to the sample!Pause playbackUnknown From Markus Schulz - Global DJ Broadcast 01-12-05 [2006]

Show Printable Version | Subscribe to this Thread
Forum Jump:

All times are GMT. The time now is 23:59.

Forum Rules:
You may not post new threads
You may not post replies
You may not edit your posts
HTML code is ON
vB code is ON
[IMG] code is ON
 
Search this Thread:

 
Contact Us - return to tranceaddict

Powered by: Trance Music & vBulletin Forums
Copyright ©2000-2026, Jelsoft Enterprises Ltd.
Privacy Statement / DMCA
Support TA!