So use say Q filter in cubase and roll of the Low and LOw mid frequencies keeping the high end is this correct sorry if this is dumb but i want to get this right in my head.
Processing a highly structured and complex pattern of sensory input as a unified percept of "music" is probably one of the most elaborate features of the human brain.....understanding how music is perceived and how it may elicit intense sensations is far from being understood.
Jul-31-2008 07:40
Vortex_SA
universal tranceaddict
Registered: Jul 2002
Location: rehovot
quote:
Originally posted by Sonic_c
So use say Q filter in cubase and roll of the Low and LOw mid frequencies keeping the high end is this correct sorry if this is dumb but i want to get this right in my head.
you can try that i guess, if you like your high hats high (in some tracks its on the more mid-highs), but in general high hats does not need to have low frequencies at all... and you can practice this through eqs too.
Originally posted by sterilis
you cant send a track to a label in wav file at 0.0db its stupidity the label always asks for an unmastered wav version so it makes perfect sense to leave room for mastering.
not always true, the label im with have always asked for mastered versions from me.
Originally posted by Sonic_c
Why at this point does my bass drop and the drums lower?
This has to do with the frequencies your sound is on. Say for example that you have a kick that is at full on 80hz, and you have a bassline that plays full on 80hz, the sound with the highest amplitude will puss the other away.
There are several things you can do to prevent this:
- Make sure your bass isn't to loud (this will push away the kick) (or vice versa).
- Use panning on your percussion and drum elements (except for the kickdrum ofcourse)
- Use EQ on the different tracks (using the sample above, you can use an EQ to lower the 80Hz on the kick or the bass).
Most important is to adjust the volume levels of the elements in your track, this will prevent most of the problems.
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Jul-31-2008 11:59
sterilis
Sunset Ibiza
Registered: May 2005
Location: Belfast/Ibiza/Manchester
quote:
Originally posted by djandymac
not always true, the label im with have always asked for mastered versions from me.
well imo the more professional labels will do the in-house mastering. mastering your own tracks as everyone knows is touch and go. always better for an outsider to do so.
Originally posted by sterilis
well imo the more professional labels will do the in-house mastering. mastering your own tracks as everyone knows is touch and go. always better for an outsider to do so.
who is everyone? and what does a mastering engineer do if he makes tracks as well? let other one do his master? i don't think so...
Originally posted by Vortex_SA
who is everyone? and what does a mastering engineer do if he makes tracks as well? let other one do his master? i don't think so...
Mastering is essentially just making the track sound good on all soundsystems, can you be sure you have the right monitoring and experience for that ?
And not too mention expensive hardware compressors that does not come near software.
Registered: May 2005
Location: Belfast/Ibiza/Manchester
quote:
Originally posted by Vortex_SA
who is everyone? and what does a mastering engineer do if he makes tracks as well? let other one do his master? i don't think so...
ok if you make awesome tracks and master them to perfection great, give yourself a big pat on the back and a gold star. you are truly a legend!
Quick question about this, I usually keep my levels at -6db. Maybe 2-3 points in a track though, I'll get a random spike to like -4.5db. Is this a big deal from a mastering standpoint? I would imagine it's ok to do it this way as long as the typical level is low, so that there's headroom, but I'm open to suggestions
Originally posted by Vortex_SA
who is everyone? and what does a mastering engineer do if he makes tracks as well? let other one do his master? i don't think so...
Most likely, at least giving the master to another ME to audition.
Jul-31-2008 20:45
zodiac9
Supreme tranceaddict
Registered: Oct 2005
Location: Houston, TX
Hey, Party Time, great track :P
Jul-31-2008 23:44
Vortex_SA
universal tranceaddict
Registered: Jul 2002
Location: rehovot
@ Subtle - i can't be sure... no one actually can be sure on that... lets be even more philosophical hear, can you precieve a drawing like another person did? its difficult to say, at the end of the day the painter does what he feel is good...
and there are software compressors and vsts that gives a pretty good sound today, just cos a thing is analog and is expensive doesnt automatically make it better (makes it more exciting probably )
@ Frequency Frank - i think not, if it sounds good and leveled and the spike is something predictable and musical it should be ok IMO.
@ Beyer - giving someone else a listen to your track is essential for reference IMO, but thats not what i meant... if thats your job, and you are used to it and know what you want from the track, would you still give another person to master it?