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TranceAddict Forums > Archives > Classic old threads / Inactive Forums > Retired Forums > Gaming Forum > Anyone get frustrated in Mega Man 9 Like Jeff?
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Dj Dizzy
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Registered: Sep 2002
Location: Atlanta

quote:
Originally posted by Dj Dizzy
Megaman 8 was the sh!t for Sega Saturn, it felt like I was playing a cartoon but hey it was '96. Too bad I won't be able to play this one


correction, i found the demo for ps3 and am playing it now
the 8-bit is very nice. the megaman 2 menu music is appreciated too. i was curious if it's 8-bit through the whole game or if it gets up to today's graphics standards at any point? i thought it would just be like an even better megaman 8, but it's like megaman 2


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Old Post Oct-09-2008 01:02  United States
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BiG MiKE
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Registered: Feb 2004
Location: LINY

There's a MM8 demo on PSN ?


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Old Post Oct-09-2008 01:33  United States
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CONNERMAN2000
Slick & Suave



Registered: May 2004
Location: Drifting Towards the Music

I was about to say...dizzy, don't you mean Mega Man 9? Though it'd be all kinds of badass if Capcom re-released all of the Mega Man's on the PSN/Live. That won't ever happen though.


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Old Post Oct-09-2008 02:23  United States
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Yan
fauxhawk



Registered: Jul 2003
Location: Wano

Beat the game as Mega Man in 40:30 yesterday. Messed up a few times so I'm going to try and shave that time down some more.

The playthrough with Proto Man was pretty long... but that's only because I was enjoying myself and had to create some new strategies to tackle the same obstacles from before. After all, Proto Man, while having the ability to charge his shot, slide and use his shield, suffers from taking double damage and getting double the knockback. And that's not to mention that there was no store to purchase any items from.

Old Post Oct-09-2008 06:12 
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Dj Dizzy
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Registered: Sep 2002
Location: Atlanta

quote:
Originally posted by BiG MiKE
There's a MM8 demo on PSN ?


no there isn't, sorry for the confusion i worded it wrong. when i post replies here from work i rush the replies sometimes and don't word them properly, in fear of getting caught haha

what i was getting at was remembering MM8 from back in 1996 for the Sega Saturn and PS1 and comparing it to MM9 (since MM8 was the last regular Megaman to be released). i remember the style of the graphics for MM8 was like playing a cartoon, in other words it had cutting edge graphics for it's time.

i was expecting the new MM9 to be something along the same lines but was surprised when i saw that MM9 is more close to MM1 and 2 (except including Rush and all the characters from older Megamans). i was curious if the game is actually 8-bit through the entire game? i do think it's cool to play a new game that was designed retro like that but at the same time i can't help but think what could've been had they gone with a more anime style game instead of 8-bit


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Old Post Oct-09-2008 12:07  United States
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BiG MiKE
:-|



Registered: Feb 2004
Location: LINY

quote:
Originally posted by Yan
Beat the game as Mega Man in 40:30 yesterday. Messed up a few times so I'm going to try and shave that time down some more.

The playthrough with Proto Man was pretty long... but that's only because I was enjoying myself and had to create some new strategies to tackle the same obstacles from before. After all, Proto Man, while having the ability to charge his shot, slide and use his shield, suffers from taking double damage and getting double the knockback. And that's not to mention that there was no store to purchase any items from.


I guess we know whose stronger of the two


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Old Post Oct-09-2008 15:36  United States
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TranceAddict Forums > Archives > Classic old threads / Inactive Forums > Retired Forums > Gaming Forum > Anyone get frustrated in Mega Man 9 Like Jeff?
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