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TranceAddict Forums > Archives > Classic old threads / Inactive Forums > Retired Forums > Gaming Forum > MGS 4 Total Playtime: 60% Cutscenes, 40% Gameplay
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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

there's no way a game with a 60/40 cutscene/gameplay ratio can be considered "the greatest game in the history of the universe". that's just silly.


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Old Post Jan-04-2009 02:35  Australia
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RJT
last minute disco



Registered: Oct 2004
Location:

quote:
Originally posted by CONNERMAN2000
And, just out of curiosity, sorry to derail the thread subject, but what IS your top 10, RJT? Maybe that'll show up r5a...?


Something like:

01. Super Metroid [SNES]
02. Fallout 3 [360/PS3/PC]
03. Final Fantasy 6 [SNES]
04. Castlevania: Symphony of the Night [PS1/360]
05. Grand Theft Auto 3 [PS2]
06. World of Warcraft [PC]
07. Bioshock [360/PC/PS3]
08. Tecmo Super Bowl [NES]
09. Star Wars Knights of the Old Republic [XBOX/PC]
10. Super Mario Galaxies/64 [Wii/N64]

...

But that's just off the top of my head, without really putting a ton of effort into it, and some might be ranked higher/lower.

Also, just going to throw out there how funny I think it is that for a lot of the folks who post in the gaming forum, if people use critics ratings to defend a game they don't like, all of a sudden all they do is "listen to the critics", but when someone criticizes something they like, they're all too quick to run to the unanimous critics reviews in their defense.


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Old Post Jan-04-2009 02:35 
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Cpt.Cocaine
Supreme tranceaddict



Registered: Dec 2008
Location: Montreal, Quebec

I use negative critics ratings to defend games being good.


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Old Post Jan-04-2009 02:38  Canada
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r5a
snake inverter



Registered: Dec 2003
Location: Toronto

quote:
Originally posted by RJT


Ok, pal.

lol the usual "i got owned and cant refute any of r5a's points cause they make sense. gg nub. go back to work son.

quote:
Originally posted by pkcRAISTLIN
there's no way a game with a 60/40 cutscene/gameplay ratio can be considered "the greatest game in the history of the universe". that's just silly.
having fun playing the same 10 people over and over in supcom yet? the wasteland of 0 player servers must be exhilarating.

quote:
Originally posted by RJT
Also, just going to throw out there how funny I think it is that for a lot of the folks who post in the gaming forum, if people use critics ratings to defend a game they don't like, all of a sudden all they do is "listen to the critics", but when someone criticizes something they like, they're all too quick to run to the unanimous critics reviews in their defense.

i used the critics once in my argument once because in this case they are right. notice how pretty much every critic gave the same review? consistory is good indicator that everyone loved it, but usually i never refer to them or dont even read them becasue its just garbage (what else is new with critics/reviews) so yeah.

Old Post Jan-04-2009 02:50  Canada
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RJT
last minute disco



Registered: Oct 2004
Location:

quote:
Originally posted by r5a
lol the usual "i got owned and cant refute any of r5a's points cause they make sense. gg nub. go back to work son.


What a load of horseshit that is, and you know it. Just because I don't get as worked up as you over someone else not liking my favorite game, doesn't make my opinion any less valid.

But hell, it's Saturday night and I'm bored - let's do this.

quote:
Originally posted by r5a
The way the cut scenes blend into the gameplay. Brilliant (Intro + Ship Fight + ect). The depth and character developments through cut scenes, amazing. The whole B&B corps is like a fucking novel on it's own AND complemented with cut scenes, great as fuck. The boss fights were a terrifying and then complemented with a side order of 10 minute cut scene story. Wicked. On top of this it drove a great plot, fuck man I thought was playing and quality level of shawshank redemption.


The way the cutscenes blend into the gameplay? You mean how you play the game after you watch a cutscene?

Please. If you're going to play the whole "it's a seamless experience!" argument, you'd better do your homework because plenty of other games have used the in game engine for FMV work before.

quote:
Originally posted by r5a
The depth and character developments through cut scenes, amazing. The whole B&B corps is like a fucking novel on it's own AND complemented with cut scenes, great as fuck.


It's a fucking movie, so it damn well better be. A great movie is not a great game, nor does a great narrative a great game make.

quote:
Originally posted by r5a
The boss fights were a terrifying and then complemented with a side order of 10 minute cut scene story.


The boss fights were absolutely abysmal - the only one that was remotely difficult was Laughing Octopus, and the rest either took way too long or were way, way too easy. Any number of games (God of War, Gears of War, Shadow of the Colossus, etc.) all have infinitely better boss sequences.

And I don't know about you, but I don't like my video game playing sessions to be 10 minute FMV, shitty boss fight, 20 minute FMV.

quote:
Originally posted by r5a
lets not get started on the two mixable dynamics of game play (full stealth or full rambo) and the whole drebin component is well done.


Yes, because once again, this is the only game that has ever done that well. Every single Splinter Cell game has done it heaps better than MGS.

quote:
Originally posted by r5a
i used the critics once in my argument once because in this case they are right. notice how pretty much every critic gave the same review? consistory is good indicator that everyone loved it, but usually i never refer to them or dont even read them becasue its just garbage (what else is new with critics/reviews) so yeah.


That's pretty much like saying "Hitler was a pretty good guy because I think he was and it will help me convince you he was awesome if I say so."



Honestly, every day you come up with new ways to remind TA either how young you are, or how utterly immature and unintelligent you manage to be for your age.

Either way, lulz.


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Old Post Jan-04-2009 02:57 
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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by r5a
having fun playing the same 10 people over and over in supcom...?


yes.

quote:
Originally posted by r5a
the wasteland of 0 player servers must be exhilarating.


right at this minute there are 509 people online, that's more than enough to fulfill my 1v1 fetish. and even if i could only play with one opponent (my evenly matched padawan) i would still get something out of the game because it is really that good.

quote:
Originally posted by r5a
i used the critics once in my argument once because in this case they are right. notice how pretty much every critic gave the same review? consistory is good indicator that everyone loved it, but usually i never refer to them or dont even read them becasue its just garbage (what else is new with critics/reviews) so yeah.


they are indeed a bastion of knowledge and experience when compared to your good self.

gameplay > cutscenes. its just that simple.


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Old Post Jan-04-2009 03:00  Australia
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r5a
snake inverter



Registered: Dec 2003
Location: Toronto

well i give you a * for being a man and playing 1vs1 for sure. thats badass fo sho

509 is terribly low sir, like pretty much dead. sorry chief. thats lower then some closed betas/open betas. :\

"gameplay > cutscenes. its just that simple."
such a stupid "rule" you have. have you even played MGS4?

Old Post Jan-04-2009 03:06  Canada
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RJT
last minute disco



Registered: Oct 2004
Location:

quote:
Originally posted by r5a

"gameplay > cutscenes. its just that simple."
such a stupid "rule" you have. have you even played MGS4?




Jesus, what is this game - your messiah?

Fucks sake. It's a great film with an outstanding narrative, but as a game it just doesn't stand on its own two feet and I think a good number of the critics you enjoy citing so much would agree that in hindsight almost all of their ratings were riding high on the wave of hype surrounding this game on its release.


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Old Post Jan-04-2009 03:12 
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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by r5a
509 is terribly low sir, like pretty much dead. sorry chief. thats lower then some closed betas/open betas. :\


as long as i can always find a ranked game when i want, i don't care how low the numbers are.

quote:
Originally posted by r5a
"gameplay > cutscenes. its just that simple."
such a stupid "rule" you have. have you even played MGS4?


that's a pretty standard rule for anyone that knows anything about games and gaming. no, i havent played MGS and if you'll notice i haven't criticised the game.


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Old Post Jan-04-2009 03:13  Australia
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r5a
snake inverter



Registered: Dec 2003
Location: Toronto

quote:
Originally posted by RJT


Jesus, what is this game - your messiah?

Fucks sake. It's a great film with an outstanding narrative, but as a game it just doesn't stand on its own two feet and I think a good number of the critics you enjoy citing so much would agree that in hindsight almost all of their ratings were riding high on the wave of hype surrounding this game on its release.

no i just think it's really fucking good.

even without factoring in the cut scenes i still don't see how you didn't like it?

seriously. if tactical stealth games not your type, fine then go rambo it. you got a somewhat decent CQC system, weapon modification and dynamic and you'll enjoy it. throw in a little stealth here and there. and bam, good 1st/3rd person shooter with a good plot with weapon systems most conventional FPS don't have. what is the problem here?

if you want something more challenging as fuck then restrict yourself to the line of sight, anesthesia using sneaky fuck and you've got yourself a completely different game play/style.

on top of that both of the styles are interchangeable.

not to mention the AI or realism this game has incorporated it without making it seem over the top or extremely difficult.

but none of this you will like if you dont enjoy shooters or tatical games, then again why did you buy it in the first place?

Old Post Jan-04-2009 03:26  Canada
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RJT
last minute disco



Registered: Oct 2004
Location:

quote:
Originally posted by r5a

even without factoring in the cut scenes i still don't see how you didn't like it?


quote:
Originally posted by RJT
This was a good game, and I'm glad I finally played through it because the story and production values do warrant all that cut scene time, but this was definitely the first game I've ever played (and that includes MGS1/2/3) where it genuinely felt like gameplay was totally secondary to telling the story.

I loved the controls, diversity of locations, most of the story, and a good majority of the gameplay segments.

The boss fights were fucking lame and cheap - easy to die until you figure out each boss' exploit, then impossible to lose.

Other than that, yeah - great "interactive movie", OK game.


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Old Post Jan-04-2009 03:33 
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r5a
snake inverter



Registered: Dec 2003
Location: Toronto

seriously? a not challenging boss fight after you figure out how to kill it is a negative? wow.

sure lets just make the bosses have 1k hp, empty a stack of clips into them and your done. cool fight dude!

bro the whole fucking challenge is getting shit on until you figure out the encounter, then it becomes easy mode. UNLESS your playing a harder difficulty where they can still two shot you then its not so easy street.

and the great thing about these boss fights was that every one of them was completely different strategy and not the mundane 1vs1 empty the clips and hope for the best. damn man the boss fights were sweet encounters...

+ see my overview of the game play

= great game. not ok.

but hey everyone has tastes. im surprised as fuck though.

Old Post Jan-04-2009 03:44  Canada
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TranceAddict Forums > Archives > Classic old threads / Inactive Forums > Retired Forums > Gaming Forum > MGS 4 Total Playtime: 60% Cutscenes, 40% Gameplay
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