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Gotta love the fanboys in here spreading the most ridiculous FUD about flash in order to compensate for their butthurt over not being able to run it.
About the only claim that's even remotely true is that it drains the battery, but then again, so does just about every other video or graphics-intensive app. It's laughably hypocritical when somebody who plays games on their iPhone/iPad all day whines about the supposed battery-draining characteristics of Flash.
I've honestly got nothing against the iPad, but let's be realistic here: Apple hasn't refused to support Flash because there's anything wrong with Flash. Apple has refused to support Flash because Flash can be (and is) used to develop actual applications, and its presence on iOS would threaten their total control over the developer community. We shouldn't fault them for this either; if I were Steve Jobs, I'd also want to retain the vendor lock-in I'd worked for nearly a decade to build up.
Bottom line is that the vast majority of streaming media on the web is based on Flash, and iOS products don't and never will support it. You'll only be able to use those sites if the developers decide to switch over to HTML 5 video, which arguably they should do because it's actually a standard, but it's just going to take a few more years before the mobile market is important enough to get it adopted universally.
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