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Here's the thing; Reason (as most DAW's are) is 32bit floating point, except at the output stage which is 24bit becuase for the physical output it has to be 24 per your dac.
So in practical use it is impossible to clip 32BFLP between faders or gain stages so long as you don't clip the master.
Now in theory, lowering one fader or gain stage by x and then raising another by that same amount x should result in the same thing, but here's where it gets complex;
Many VST/AU/instruments/effects do different things in terms of dynamics and even sound different depending on the volume or how hot the signal is. In this respect, working the way you do is not how they were designed to be used so you may get unintentional results or not the full performance from the device in question.
The only way to be sure is to do a null test - record a sound from an instrument the way you currently do it (adjust gain on the instrument then have the channel fader at 0) then the normal way of gain staging (have the instrument at unity and set the fader to match the previous master level output).
Bounce both to audio in the same way, import them both in to a fresh project, one on each track, invert the phase on one and you should have silence.
If not, then you know there's a problem.
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