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| quote: | | I tried using Sound Forge back at version 4, but found it really didn't record reliably over the hour mark (quite important when doing mix CDs ) |
that wasnt due to sound forge, it is due to the system you were on. an 80-minute mix in .wav format takes up around 700 meg of disk space. i had a computer that as soon as the ram was filled w/ music, it would start to skip. it wasnt sf's fault, it was my crappy computer.
anywayz, SF is up to version 6.0 and is great. if you have ultra-ata drives, it saves really fast. as for cutting and what not, it is ungodly simple to cut it up w/ thier markers and regions. if you have the mp3 plugin (pretty easy to find), you can encode right to .mp3. & since it uses std. dx plugins, you can do the pseudo-mastering that lexiconavenue was talking about (my friend actually does professional mastering, and there is no way a plug-in can replace the work he does!)
note: you dont want to save your mix to .mp3 format if you are planning on giving this out in cd form. .mp3 format will compress your highs and lows and make them sound bad at high volumn. if you are in a cruntch for space, save it as a .wav, burn your cd, then re-save it as a .mp3, that way, you will always have a copy of it in .wav format, and can always re-burn your cd.
if i am making a demo cd to hand out, my usual way of processing is...
+ Mix -> Sound Forge 6.0
+ .wav file -> Cool Edit 2.0 for De-Noise
+ .wav file -> SF 6.0 for pseudo-mastering
(equal levels, BBE plugin, warmth)
+ then i mark out every track brake w/ markers
(including the beginning of the mix & end)
+ then i use their tool to conver markers to regions
+ then i extract the regious (useing there tool) and that
saves 1 .wav file for each track
+ then i open Nero and move the tracks in there & burn
...hope this helps a bit
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