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I try not to do too much 'production' too early, instead focus on writing the melodies, harmonies, motifs and the arrangment.
It's really important to always keep notice of your CPU meter when adding to your track, because very often there will be one or two things that kill it - like a reverb or a synth playing pads (or z3ta using the nord lead preset ) If you find a track that you've just added put a big load on your CPU, then bounce it as soon as possible and turn off the VSTi.
After putting down all the ideas and arrangement, I start bouncing individual tracks - concentrating on one at a time and trying to make the velocities and other MIDI controllers as right as possible, because it is a pain to go back and rebounce tracks.
On average I'll go through and bounce most tracks only once but the main melody probably up to 10 times to get it just right.
After this though, all mixing is done with audio, making volume / eq automation nice + easy.
Sometimes still I run out of CPU, so then I commit subgroups to another project file, for example, render out all synths to a wav file, remove their midi tracks and just leave drums percussion and bass. Then I've got a light project and can focus just on drum/bass.
Once the project is split up into multiple projects, it becomes a real hassle.
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Monsoon - Astrosurf
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