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Ok, either nobody reads my posts, or I'm not making myself clear.
So here is a sample:
Single bass sound, recorded from Oberheim Matrix-1000:
http://www.trancestate.net/audio/OBBassSingle.wav
The same sound, recorded twice, both panned center:
http://www.trancestate.net/audio/OBBassDoubledMono.wav
The same sound, recorded twice, one panned hard left, and the other hard right:
http://www.trancestate.net/audio/OB...ubledStereo.wav
The same sound recorded three times, one panned center, the second hard left and the third one hard right:
http://www.trancestate.net/audio/OBBassTripled.wav
Obviously the volume increases as well, but if I compensated for the volume differences, you'd still hear the difference. I'm just being lazy.
Now during the 10 years I've been making music, I haven't found a single technique, plugin or hardware effect that does the same thing. The sound is extremely wide, but still 100% mono compatible. The stereo image is stable, and doesn't fluctuate or pulsate even a little bit.
Obviously, you have to actually record the sound twice, or three times, to get several slightly different takes. (Or use several instances of the same synth) That's what this is all about.
If anyone knows of a effect that can do this as well, I'm going to get it in an instant.
If you use the exact same sound twice, panned left and right, and put delay to left or right channel (this is what stereo widening effects do), it just doesn't sound as good. The attacks and decays of the sounds are on different times, and if the delay is too short you get a flanger effect, phase problems, and mono incompatibility. Also if the effect modulates the delay or some other parameters, the sound is going to fluctuate between wide and fat, and narrow and thin, or the flanging frequency will change. Well, this is all good if that's what you're after. But if you only want to make the sound wider and thicker while keeping it perfectly stable, there is no better way than doubling to do it.
Last edited by Mikk on Oct-18-2006 at 16:57
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