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| quote: | Originally posted by Philby
downloaded it and played it last night. all i can say is a big PPPFFFFFFFFFFTTTT to supreme commander!! |
well, that wasnt unexpected. you obviously have no interest in seeing things done differently. keep playing your rock paper scissors excuse for a "strategy".
| quote: | Originally posted by Philby
haha. more involved, more attachment, more character, more detail in surroundings, MORE FUN! |
well, fun is the important thing i guess. more detail in surroundings. oooooh! thats so important 
| quote: | Originally posted by Philby
the only thing it lacks is a bigger zoom out haha after play supcom. more pressure! the ai was pretty relentless in their attacks in the 2 campaign missions, havent tried the skirmish yet. playing the supcom demo im just sitting there waiting for my army to build which is taking forever, and every now and again shooting down a group of about 10 planes that attacks my base. in the c&c3 demo the ai is constantly building and sending out forces to attack, beating you back. |
dont blame the game for not knowing how to build an army quickly but yeah, the AI is pretty ordinary in supcom, however it is a MUCH harder game to write AI code for. you could use the code in WC3 for CnC3 after all its about multiplay mate 
| quote: | Originally posted by Philby
you should give it a go raistlin, if for no other reason than it has cute asian girls from battlestar galactica in it |
hey, i always said id be giving it a run. and im sure ill like it. its just nothing new, its not a simulation. its more of the same stuff we've been playing for the last X years, thats all. build a force and attack your opponent's peons. been there, done that. i like making sprawling bases too. with dozens of emplaced weaponry. ill wait to play the full game but i doubt theres enough new or innovative components to make me pee myself.
and yes, i noticed grace park is in CnC3. fvck she is simply gorgeous and she can act too! id take her away from the cylons and have robot babies with her 
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