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I'm working on a solo black metal project, and at first I was recording the guitar parts in 16 bit, but then I decided to record in 32 bit, at 44.1 kHz. My soundcard doesn't even give me the choice to record in 24 bit, my only choices are 16 bit and 32 bit floating point. I rendered the master in 32 bit last night, haven't listened to it yet. I normally render in 16 bit, for my electronic music. I was wondering if it made any difference if you render the master in a higher bitrate.
A buddy of mine told me that when he bounces synths to audio, he uses 24 bit. That makes sense, since you are making a recording. I suppose he then renders in 24 bit, but I'm not sure. Seems if you are using any 24 bit samples, you will want to render in 24 bit. Since it's all reverted back to 16 bit, I'm still not sure if there is any point though. It seems to me, by rendering in higher bitrates, there will be less degregation in the rendering process. When you bump it down to 16 bit, you won't be losing anything.
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