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| quote: | Originally posted by pkcRAISTLIN
the other thing that TFT (and when i speak of WC3 i really mean TFT) did over its predecessor was introduce proper diversity. the orcs and humans in 2 were practically identical units, just with different sprites.
but i agree, wc3 always felt a little restrictive strategy-wise. especially if you've been lucky enough to gorge upon the majesty that is FA on a high end machine 
supcom is coming to the 360 champ, pick it up!!!!!! |
Your first paragraph is VERY true. Except for maybe some small differences in the spells (Paladins could heal, which was a defense, Ogre-Mages could cast Bloodlust, which was an offense), the differences between the Humans and Orcs were purely for the effect of having them, not because it added a new strategic element. Air Gryphons were no more powerful than Dragons, Axe Throwers were no more powerful than Archers, etc. Clearly Blizzard was trying to diversify the game enough that each race had their own unique element (in WC3, I mean). I'll give them the credit they deserve in that they did an incredible job considering the hype and task they had before them.
I have yet to delve into the masterpiece known as FA, and since you now mention a 360 port is in the works, Ill finally have an opportunity without having to splurge on a massive upgrade of my machine. One thing is for sure though, playing with a controller will suck some serious ass!
| quote: | Originally posted by Project-K
A big part of the reason why they put in the upkeep system was that 3d technology was rather restricted at the time, and blizzard being blizzard, they wanted their game to run on as many systems as possible, so they came up with ways of reducing the unit count. |
I never even thought about this. Good point. There was this custom game on Bnet called "World War 3". It wasnt anywhere near as popular as, say, Dota or any tower defense games, but it was most definitely my favorite. It was essentially traditional Warcraft 3 without upkeep, so you could get as many units as you wanted. There were games where my PC literally could not move, the action was so intense. Upkeep is not only a new, strategic element thrown into to spice the game up with a little difficulty, but an excuse to make WC3 compatible on many more machines.
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