I was discussing with the sound engineer of Daft Punk lately, he told me that they mastered Discovery with a ghetto blaster, a fucking ghetto blaster! It's way more important to focus on originality and creativity than on how professional the tracks sound.
Hmm, i would say that some musical genres, sound better through some "specific production-techniques" in comparison to the usual crystal-clear balanced and polished "clinical" production. For example Daft Punk have a kind-of retro 70s Funk/Disco sound so i thing that they actually sound better and more organic through this specific Ghetto-Blaster production technique.
Another example would be the 90s Shoegaze-Rock scene which used the effects of reverb in extremes, resulting in "eccentric wall-of-sounds results" i would say. The productions were IMO in no-way "balanced", but this eccentricity made the sound of Shoegaze distinct. A dreamy, droned-in-sound result.
My Bloody Valentine- "To Here Knows When"
Slowdive- "Shine"
Apr-27-2008 18:59
d-miurge
Supreme tranceaddict
Registered: Jul 2004
Location: Unicornland
quote:
Originally posted by PETRAN
Hmm, i would say that some musical genres, sound better through some "specific production-techniques" in comparison to the usual crystal-clear balanced and polished "clinical" production. For example Daft Punk have a kind-of retro 70s Funk/Disco sound so i thing that they actually sound better and more organic through this specific Ghetto-Blaster production technique.
Another example would be the 90s Shoegaze-Rock scene which used the effects of reverb in extremes, resulting in "eccentric wall-of-sounds results" i would say. The productions were IMO in no-way "balanced", but this eccentricity made the sound of Shoegaze distinct. A dreamy, droned-in-sound result.
Yeah you're right, now it seems that a track has to sound pro, scheissegal his genre is.
Apr-27-2008 19:06
MrJiveBoJingles
Supreme tranceaddict
Registered: Jun 2004
Location: U.S.
quote:
Originally posted by nefardec
i think in general there is too much a focus on the produced wav file as a 'final result' and the only reason for producing.
The methods of making music these days cater to control freaks and meticulous manipulation of detail rather than to musicians, expression, and creative experimentation.
Yeah. That concern has actually been around at least since digital recording (and the possibilities of heavy editing that it opens up) started becoming widespread. The "product" part of production overshadowing the realtime, spontaneous "music" part, so to speak.
IMO, the "final result" style of thinking leads to producers who massively overvalue the "proper" use of effects and mastering tools to get what they see as a "pro" sound, taking lots of their attention away from creativity in the actual musical, compositional process.
quote:
i don't know it's gotten to the point where dance music is like thousands of kids who buy guitars and play smoke on the water
Apr-27-2008 19:21
kadomony
FRENCH EXPRESS
Registered: Jul 2004
Location: Philly
Probably already been said, but being as a lot of the music is created for club play on mono systems, producers dont focus much on spatial placement except for reverb and to keep interfering frequencies away from each other.
Also, a lot of people are using maximizers on their tracks instead of taking the time to carefully eq/level each instrument to a good point. Maximizing usually sounds good to the ear, however manual gain and eq is much better when done properly.
Originally posted by kadomony
Probably already been said, but being as a lot of the music is created for club play on mono systems, producers dont focus much on spatial placement except for reverb and to keep interfering frequencies away from each other.
Also, a lot of people are using maximizers on their tracks instead of taking the time to carefully eq/level each instrument to a good point. Maximizing usually sounds good to the ear, however manual gain and eq is much better when done properly.
i didnt quite get what you mean... after all the ear is the final judge...
and smoke on the water is a fun pice to play... *grabs his guitar and starts drilling...*