For me, i takes about one day to compile a demo mix. The biggest work is to select the best tracks. It would be really easy just to get tracks and put them together, but the real "art of mixing" IMO is to know how tracks fit together and apply it.
The best way to learn is to make mistakes. The mix originality comes via those mistakes. It makes the mix personal and breathing - no1 is perfect. Someday i try to make the mix, but after listening it through, it flies to the dumpster. After this, it takes few days to reset thinking and start from the scratch. What's the hurry?
My monthly (i have to compare to something, not flaming) Highway to House podcast gives me the good sense of music, because its monthly. This way i can keep good track of the style flow and construction. It would be more difficult to dive into music again if i would have too long break.
Those are my thoughts...
___________________
mattiollikainen.blogspot.com
Apr-21-2009 07:20
TRNG
Supreme tranceaddict
Registered: Feb 2006
Location: Somewhere in USA
i prefer to hold out over time and wait until i'm completely satisfied with my crate before i hit the decks with promo intentions
music evolves every day and so there is always something else out there waiting for you to play it
May-20-2009 11:30
mfitterer1
Supreme tranceaddict
Registered: Jul 2008
Location: Oregon
I get my tracks, listen to the mix unmixed on an iTunes playlist to see if I like the general flow. Then I'll do three takes. First take is just for fun and I play as if I'm playing out. No cares for timing or anything, use more effects. Second take i'll do as if its the final (and sometimes it will turn out to be). My promo mixes are usually the first time I hear the song so doing it three times allows me to learn where things are happening and the best spot/method to do things with them. Then the third is the final take, by then I have a very good feel for the tracks and it is a very simple process. Between all three I will make changes in the tracklist, pulling a track there, adding a different one here, etc. Just making the set as optimal as possible. All these people who say they do it on the fly are missing the point of a studio mix. You do that in the club, this is where you make art.
I'd say it takes me two days in all usually, but that's by choice so there is time to reflect and I don't get bored doing the same mix three times in one day.
May-20-2009 20:26
Shudder
Supreme tranceaddict
Registered: Sep 2000
Location:
I'd say it depends, but generally about 2-3 days. this goes from selecting the music, listening to it, putting together several trial mixes, deciding whether the tracks fit, and if not finding ones that could suitably replace those that don't. I like to fill in as much of the 80 minute cd space as possible. I'm actually in the process of making a new promo mix right now and have got all the tracks down, i think.. just gotta get around to recording the mix.
just realized i basically recited everything the guy above me said.. le sigh
May-20-2009 21:25
enydo
~
Registered: Jan 2008
Location: NYC
quote:
Originally posted by nefardec
if i do an hour mix it usually takes about 60 min, two hour mix, about 120 min.
etc
you sly dog you
I don't make promos because I don't have real equipment and I'm not very good. When I make a TA mix it usually takes me around a week, although collectively probably 5 - 8 hours.
May-21-2009 02:42
daeus
Superaddict
Registered: Feb 2004
Location: London
I put some tracks together, my mixing is still a little out (Since getting decks in October) so for a promo mix as its suppose to be your polished work I slighlty edit out bad parts after recording, I dont think its worth mxing until its perfect live which could take hours of re-takes, by pefect I mean by my standards which would never probably ever attained even Live, well, at least in the next 6 months.
From reading other peoples posts again I suppose they are right in saying a promo should be done in a "perfect world scenario" so it is infact perfect in everyway, maybe lo.