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DJ Robby Rox
Longterm Newbie

Registered: Apr 2007
Location: Tiestoland
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Well I got to admit for once it feels good to actually be talking about music vs arguing with everyone lol.
I want to ask about delaying the claps though. Do most people position the claps off the kick by the same amount because thats something I specifically tend to not do?
If I position a clap a bit after the 2nd kick, I will often position the 4th clap a bit in front of the 4th kick, I'm wondering if this does more negative things for drive than positive?
I do it because it seems to create a bit of tension between the claps, which in turn creates a sort of tension between the kicks, but now I'm think to just delay them both after the kick.
And as far as completely omitting hats that hit on the kick, if I do that I wind up with a very forced and artificial type of pumping sound, vs a steady flowing drive. I like pumping, but if theres ANY sidechaining at all going on with the bass, than you wind up with both percussion and bass that is dipping out on the kick, and it can sound cheesy rather quick imo. I like the idea the M4B mentioned because its closer to what I already do. But I will absolutely dip the velocities of those hats as the kick hits, and I personally like the way that sounds better. It gives the effect that the kicks are pushing further down into the mix when the hit, and seems to add more depth than taking them out completely.
I didn't do it in this track though I guess I just didn't get around to it.
And I think what tehlord said is important too. The single most important thing I notice that actually changes in my workflow is year after year I tend to mix at lower and lower levels. I've never peaked my kicks at -8dbs before, its always been -4 to -6, but having them that much lower allows me to fill out the mix the way I really want. I notice the same for hats, I use to peak them at -10 and now I peak them around -12 to -14, even though I can't hear them as good, I can add a lot more complex tinier sounds that don't wind up just suffocating the track, and can sometimes definitely make the track seem bigger than it is.
But I still think its obviously relative to your skills and what you can pull off. I also notice some artists will have sounds that sound nothing like typical percussion we are use to, and its almost like it didn't even matter what sounds they chose but they just KNEW how to create intense grooves in the first place which seems to almost allow any sound to work. So I definitely have work to do in how I make my grooves as well.
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Aug-17-2010 18:30
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sako487
Supreme tranceaddict

Registered: May 2009
Location:
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| quote: | Originally posted by DJ Robby Rox
Well I got to admit for once it feels good to actually be talking about music vs arguing with everyone lol.
I want to ask about delaying the claps though. Do most people position the claps off the kick by the same amount because thats something I specifically tend to not do?
If I position a clap a bit after the 2nd kick, I will often position the 4th clap a bit in front of the 4th kick, I'm wondering if this does more negative things for drive than positive?
I do it because it seems to create a bit of tension between the claps, which in turn creates a sort of tension between the kicks, but now I'm think to just delay them both after the kick.
And as far as completely omitting hats that hit on the kick, if I do that I wind up with a very forced and artificial type of pumping sound, vs a steady flowing drive. I like pumping, but if theres ANY sidechaining at all going on with the bass, than you wind up with both percussion and bass that is dipping out on the kick, and it can sound cheesy rather quick imo. I like the idea the M4B mentioned because its closer to what I already do. But I will absolutely dip the velocities of those hats as the kick hits, and I personally like the way that sounds better. It gives the effect that the kicks are pushing further down into the mix when the hit, and seems to add more depth than taking them out completely.
I didn't do it in this track though I guess I just didn't get around to it.
And I think what tehlord said is important too. The single most important thing I notice that actually changes in my workflow is year after year I tend to mix at lower and lower levels. I've never peaked my kicks at -8dbs before, its always been -4 to -6, but having them that much lower allows me to fill out the mix the way I really want. I notice the same for hats, I use to peak them at -10 and now I peak them around -12 to -14, even though I can't hear them as good, I can add a lot more complex tinier sounds that don't wind up just suffocating the track, and can sometimes definitely make the track seem bigger than it is.
But I still think its obviously relative to your skills and what you can pull off. I also notice some artists will have sounds that sound nothing like typical percussion we are use to, and its almost like it didn't even matter what sounds they chose but they just KNEW how to create intense grooves in the first place which seems to almost allow any sound to work. So I definitely have work to do in how I make my grooves as well. |
I personnaly move the clap back or leave it right on the beat. With some claps it depends, some have a preclap which you can obviously hear and some dont. Preclaps need to be pushed back.
as far as high hats go on the kick, I never do that, Most kicks have hats on them that sit just right.
And try using a lot of loops and really slicing them up. It can add a lot of groove
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Soundcloud
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Aug-17-2010 21:35
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kitphillips
is actually a guy.
Registered: May 2006
Location: Sydney, Australia
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I've been playing with just turning off the grid and positioning the notes by hand. It seems to work pretty well at getting a slightly wonky rhythm going on.
___________________
New Mix: March 2010 Promo
Soundcloud|Facebook
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Aug-18-2010 05:37
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DJ Robby Rox
Longterm Newbie

Registered: Apr 2007
Location: Tiestoland
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Ok new track!
Just for anyone whos bored although the concept was similar I changed a lot of things around. It doesn't sound anything like the previous sample although it was the same project so you may notice some similarities still.
I kept the cheesy perc rolls but changed the samples, took off distortion completely, lowered the reverb, dropped the mid/hi end boosts on many of the hats (it oddly sounds clearer with those frequencies dropped now, although the samples are also different too so not a great comparison), and finally put a decent bassline in there.
The kick still has too much mid frequency, I was planning on changing it but I was focused on so much other stuff I completely forgot.
Theres a lead line that sounds strangely familiar, almost like I've heard it in another track somewhere. I don't really like it that much though so I'll be changing it completely. But I just needed to drop something after the bass.
I'm much happier with this example, my kicks still need a lot of work, and the bass although much better is still generic. Its 3 layers, one passing through a subtle phaser. But the typical saw/noise bass with a lp envelope and hi pass filter to bring it in.
Theres also a timing issue after the first 8 bars you can hear it right before the clap drops in I gotta fix that too. But this could be the first track I actually wind up finishing in a long time. I haven't really been pleased at all with recent tracks but a lot of the tips I've got on here are finally starting to pay off.
Keeping the levels down and trying to stay away from equalizer boosts are hard, as well as not overdoing the compression too. But so far I'm definitely noticing improvements, so I thank everyone A LOT its really appreciated.
link
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Aug-20-2010 03:20
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