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| quote: | Originally posted by cryophonik
Well, I'm not an expert in funky house, but I spent much of my life playing bass in a variety of actual funk bands, so I think I can offer some advice. Funk relies heavily on groove and the major elements include (1) a solid backbeat, (2) syncopated percussion (e.g., hihats, congas, bongos, etc.), and (3) a groovy bass line played with feel. By backbeat, I mean the even-numbered beats (2 and 4), which are typically emphasized in funk. Even if you're using a 4/floor kick pattern, you should try to emphasize the second and fourth beats a bit more as your frame of reference, rather than the kick drum; this will help your groove lay back a bit, rather than pushing the beat. That said, think about using something funkier than 4/floor kicks for funky house, as well as offbeat claps/snares, ghost notes, etc. to add some groove.
Too many funky house tracks these days lose the groove by hard-quantizing everything and levelling out the volumes and velocities, which is exactly what you should NOT be doing if you want some funk in your junk. Play/sequence the part with feel, slightly behind the beat, with varying dynamics that accentuate the off-beat parts. Think like a bassist when coming up with your bass lines - most funk bass lines generally tend to combine a fluid/legato main groove with staccato/percussive hits (pops/slaps) an octave above the main groove note at off-beat syncopated intervals. Most importantly, listen to some actual old-school funk as done by the masters (e.g., the ones that M4B mentioned earlier).
Again, these are just my random suggestions from a funk bassist's POV, not an expert in funky house per se, so take it for what it's worth. |
Wow. That's quite a bit more than I was expecting. Thanks for the advice.
In the track I've currently got, I've got, in addition to my main beat, an 808ish loop, a bongo loop, and a quick little snare rim loop all playing in and out throughout the piece. I haven't thought about how hard I've been quantizing everything, so I should probably pay more attention to that.
I have been experimenting quite a bit lately with messing with the velocities on piano riffs to create a more realistic sound, thinking about what notes I would naturally play harder, what beats I would be emphasizing, etc.
As far as the bassline goes, I've actually been composing them by sitting on my couch with my bass and plugging in whatever feels right. It's quite a bit harder than I thought to get a real stacatto, slap sound with samples or otherwise, so I might end up rendering it in another project with artificial slaps made via distortion or something and then plugging it back into my main project.
Again, thanks loads.
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