Become a part of the TranceAddict community!Frequently Asked Questions - Please read this if you haven'tSearch the forums
TranceAddict Forums > Main Forums > Chill Out Room > fao: pkc
Pages (7): « 1 2 [3] 4 5 6 7 »   Last Thread   Next Thread
Share
Author
Thread    Post A Reply
SYSTEM-J
IDKFA.



Registered: Sep 2003
Location: Manchester

quote:
Originally posted by jupiterone
tell me, is halo mp playing mostly with strafe shooting, or actual aiming? combo of both?


Aiming. Sweep-sniping isn't in Halo Reach at all. They've removed it. It's not too difficult to no-scope with the sniper rifle: the hit-box on the head is pretty large and there's still auto-aim on the weapon. I can headshot people without using the scope quite easily on Reach. What I can't do anymore is the snipe+melee combo. I don't know if they've slowed down the melee or if my reactions can't adjust to it being on a new button, but I used to be lethal at close range with the sniper rifle on Halo 3.

quote:
Originally posted by pkcRAISTLIN
now now, let’s not get ahead of ourselves. Half life and quake shat all over goldeneye (as good as it was). Also, playing DM in 4-player splitscreen was beyond lame.


Half-Life came out over a year after GoldenEye. When GoldenEye was released, the best FPS on the PC were Duke Nukem 3D and Quake, and Quake was a fucking joke compared to GoldenEye. It's laughable that you even compare them. Quake was an obsolescent mindless maze-crawler notable entirely for having a good 3D engine, and Quake 2 was bullshit as well. GoldenEye completely fucking changed the entire genre, I could write an entire post about the massive innovations it introduced that are now standard issue in every modern FPS. There is only one other FPS ever made that was as important as GoldenEye, and that is Doom.

And I had a 32" TV at the time, and split-screen multiplayer was fine. In the pre-Internet era split-screen was the first time most people had played multiplayer FPS.


___________________
Mixes:
> Maximum Elevation [Progressive House]
> DI.FM 26th Anniversary Guest Mix [Progressive House]
> Live @ Dance:Love:Hub London, 11.10.2025
> Higher Peaks [Progressive House]
> Dance:Love:Hub Afterparty (The Return) 23.11.24

Like these sets? Come see me play live at Kibosh in Manchester: https://www.instagram.com/kibosh.mcr/

Old Post Sep-27-2010 00:04  England
Click Here to See the Profile for SYSTEM-J Click here to Send SYSTEM-J a Private Message Visit SYSTEM-J's homepage! Add SYSTEM-J to your buddy list Report this Post Reply w/Quote Edit/Delete Message
IL Duce
Suspended User



Registered: Sep 2010
Location: Will the real Pierino please stand up.

quote:
Originally posted by r5a
ill smoke you


qft

Old Post Sep-27-2010 00:04  Italy
Click Here to See the Profile for IL Duce Click here to Send IL Duce a Private Message Add IL Duce to your buddy list Report this Post Reply w/Quote Edit/Delete Message
r5a
snake inverter



Registered: Dec 2003
Location: Toronto

system-j is on point 100%

the new shit in reach is making me depressed. its a good game but im not liking the changes yet. the DMR is an embarrassment.

also goldeneye > quake, the only quake there is is quake 3.

Old Post Sep-27-2010 00:08  Canada
Click Here to See the Profile for r5a Click here to Send r5a a Private Message Add r5a to your buddy list Report this Post Reply w/Quote Edit/Delete Message
Fledz
Banned



Registered: Sep 2006
Location: London UK

quote:
Originally posted by jupiterone
halo MP just pisses me off so much. every sensitivity setting i assign, all the hours i put i can't do shit. how in the fuck do those guys snipe so well on a controller? i mean really, it seems so ridiculous. it's rather a butthurt thread from halo mp, but seriously. it's really really aggravating

mid air snipes every round off the propulsion pad on cage. come on

Then you put them together against K&M players and what happens? They get raped. Nuff said.

Console for driving/sports, PC for fps/rts.
RPG? Honestly, depends really but I think console edges ahead. Unless it's mainly a 1st person view, then PC for sure.


___________________
Like Progressive and Deep House? Grab my latest mix below
http://www.tranceaddict.com/forums/...s=#.UAv1rbRo3h4

Old Post Sep-27-2010 00:11  Croatia
Click Here to See the Profile for Fledz Click here to Send Fledz a Private Message Add Fledz to your buddy list Report this Post Reply w/Quote Edit/Delete Message
BTG
Ez skinz ez lyfe



Registered: Nov 2001
Location: Milton ON

play quake live instagib with a controller...see how well you do..even with practice you'll never come in anything but last.



and these guys aren't even good.

Last edited by BTG on Sep-27-2010 at 00:26

Old Post Sep-27-2010 00:21  Canada
Click Here to See the Profile for BTG Click here to Send BTG a Private Message Visit BTG's homepage! Add BTG to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by SYSTEM-J
Half-Life came out over a year after GoldenEye.


So what? This would put them in the same generation of games at the time.

quote:
Originally posted by SYSTEM-J
When GoldenEye was released, the best FPS on the PC were Duke Nukem 3D and Quake, and Quake was a fucking joke compared to GoldenEye. It's laughable that you even compare them. Quake was an obsolescent mindless maze-crawler notable entirely for having a good 3D engine, and Quake 2 was bullshit as well.


What absolute bollocks. Quake set the bar for the future of MP FPS gaming. It was also the first truly 3D shooter, and the first that required shooting up/down from the player’s viewpoint. It was the biggest competitive game of its era. only people that never played MP would call the game “mindless”.

quote:
Originally posted by SYSTEM-J
GoldenEye completely fucking changed the entire genre, I could write an entire post about the massive innovations it introduced that are now standard issue in every modern FPS. There is only one other FPS ever made that was as important as GoldenEye, and that is Doom.


I’m not denying GE’s place in gaming history, it was a great game. but as far as MP goes, it didn’t compare to quake or half life.

quote:
Originally posted by SYSTEM-J
In the pre-Internet era split-screen was the first time most people had played multiplayer FPS.


I don’t care about poor people.

Old Post Sep-27-2010 00:21  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message
BTG
Ez skinz ez lyfe



Registered: Nov 2001
Location: Milton ON

and pkc why you butting heads with someone who sounds like he's been a nintendo power subscriber his whole life and never played anything without the NINTENDO SEAL OF QUALITY until halo came out?

Old Post Sep-27-2010 00:28  Canada
Click Here to See the Profile for BTG Click here to Send BTG a Private Message Visit BTG's homepage! Add BTG to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by BTG
and pkc why you butting heads with someone who sounds like he's been a nintendo power subscriber his whole life and never played anything without the NINTENDO SEAL OF QUALITY until halo came out?


Gotta fill in 9-5 somehow! Plus, system-j is way too smart to really think that GE was a better MP game than quake.

Old Post Sep-27-2010 00:31  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message
BTG
Ez skinz ez lyfe



Registered: Nov 2001
Location: Milton ON

quote:
Originally posted by pkcRAISTLIN
Gotta fill in 9-5 somehow! Plus, system-j is way too smart to really think that GE was a better MP game than quake.


it's obvious he never actually played MP quake.

talking about Quakes single player is like talking about a Porns storyline.

Old Post Sep-27-2010 00:33  Canada
Click Here to See the Profile for BTG Click here to Send BTG a Private Message Visit BTG's homepage! Add BTG to your buddy list Report this Post Reply w/Quote Edit/Delete Message
SYSTEM-J
IDKFA.



Registered: Sep 2003
Location: Manchester

quote:
Originally posted by pkcRAISTLIN
So what? This would put them in the same generation of games at the time.


No it wouldn't. GoldenEye and Half-Life were both paradigm shifts that raised the bar and thus ushered in a new generation. Half-Life ended the Quake 2 and Unreal era second generation of shooters. It was released in November 1998 but didn't really pick up popularity until well into 1999, aided by the popularity of CounterStrike. GoldenEye ended the first maze-crawling generation of "Doom clones". It was released in August 1997 and suddenly FPS games stopped just being maze-crawlers and started trying to have holistic environments, objectives and pseudo-realistic AI enemies. It wasn't like today where gaming is so stagnant a flagship title can set the status quo for 3-5 years.

quote:
What absolute bollocks. Quake set the bar for the future of MP FPS gaming. It was also the first truly 3D shooter, and the first that required shooting up/down from the player’s viewpoint. It was the biggest competitive game of its era. only people that never played MP would call the game “mindless”.


Fucking hell, you're trying to school me and you think Quake introduced freelook? CyClones and Marathon did it in '94. Dark Forces had a lot of up/down shooting in '95. And yeah Quake's multiplayer was good, but the single-player was gash. The only things the game actually introduced directly resulted from its 3D engine: bunny-hopping, grenades etc. Quake was a glorified tech demo, it was Doom redone in 3D. GoldenEye was on another planet in terms of design.

Methinks you're just another myopic "competitive" dullard.


___________________
Mixes:
> Maximum Elevation [Progressive House]
> DI.FM 26th Anniversary Guest Mix [Progressive House]
> Live @ Dance:Love:Hub London, 11.10.2025
> Higher Peaks [Progressive House]
> Dance:Love:Hub Afterparty (The Return) 23.11.24

Like these sets? Come see me play live at Kibosh in Manchester: https://www.instagram.com/kibosh.mcr/

Old Post Sep-27-2010 00:41  England
Click Here to See the Profile for SYSTEM-J Click here to Send SYSTEM-J a Private Message Visit SYSTEM-J's homepage! Add SYSTEM-J to your buddy list Report this Post Reply w/Quote Edit/Delete Message
SYSTEM-J
IDKFA.



Registered: Sep 2003
Location: Manchester

quote:
Originally posted by BTG
and pkc why you butting heads with someone who sounds like he's been a nintendo power subscriber his whole life and never played anything without the NINTENDO SEAL OF QUALITY until halo came out?


I played Doom and Doom II in '94, Heretic in '95, Quake in '96, Duke Nukem 3D in '96, Quake II in '98, Unreal in '98, Half-Life in '99, UT in '99, Quake 3 in '99. I was playing X-COM, C&C and Day Of The Tentacle on a Gateway 486 before Pentium Processors and Windows 95 existed. Halo? I remember when it was a Mac exclusive. Your strawman is bullshit, son. Insert coin to try again.


___________________
Mixes:
> Maximum Elevation [Progressive House]
> DI.FM 26th Anniversary Guest Mix [Progressive House]
> Live @ Dance:Love:Hub London, 11.10.2025
> Higher Peaks [Progressive House]
> Dance:Love:Hub Afterparty (The Return) 23.11.24

Like these sets? Come see me play live at Kibosh in Manchester: https://www.instagram.com/kibosh.mcr/

Old Post Sep-27-2010 00:48  England
Click Here to See the Profile for SYSTEM-J Click here to Send SYSTEM-J a Private Message Visit SYSTEM-J's homepage! Add SYSTEM-J to your buddy list Report this Post Reply w/Quote Edit/Delete Message
pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by SYSTEM-J
No it wouldn't. GoldenEye and Half-Life were both paradigm shifts that raised the bar and thus ushered in a new generation.


When I said “generation” I meant system generation, given that games takes 3-4 years to make, I consider half life to be in the same system generation as GE, given that it released the following year.

quote:
Originally posted by SYSTEM-J
Fucking hell, you're trying to school me and you think Quake introduced freelook? CyClones and Marathon did it in '94. Dark Forces had a lot of up/down shooting in '95.


You’re right, I’ve never played cyclones or marathon. Can’t have been very good! I stand corrected. dark forces’ up/down shooting was automatic, the mouse axis was fixed.

quote:
Originally posted by SYSTEM-J
And yeah Quake's multiplayer was good, but the single-player was gash. The only things the game actually introduced directly resulted from its 3D engine: bunny-hopping, grenades etc. Quake was a glorified tech demo, it was Doom redone in 3D. GoldenEye was on another planet in terms of design.

Methinks you're just another myopic "competitive" dullard.


Which makes you what, an SP noob? I never claimed that quake’s SP was great. It was just a fun distraction. The MP however set the bar for every FPS game to come, and that’s not even mentioning team fortress etc. it was certainly a much better MP game than GE.

Old Post Sep-27-2010 00:56  Australia
Click Here to See the Profile for pkcRAISTLIN Click here to Send pkcRAISTLIN a Private Message Add pkcRAISTLIN to your buddy list Report this Post Reply w/Quote Edit/Delete Message

TranceAddict Forums > Main Forums > Chill Out Room > fao: pkc
Post New Thread    Post A Reply

Pages (7): « 1 2 [3] 4 5 6 7 »  
Last Thread   Next Thread
Click here to listen to the sample!Pause playbackNeed name... [2005] [5]

Click here to listen to the sample!Pause playbackMatt rowan & Jaytech - Tomorrow (original mix) [2006]

Show Printable Version | Subscribe to this Thread
Forum Jump:

All times are GMT. The time now is 01:37.

Forum Rules:
You may not post new threads
You may not post replies
You may not edit your posts
HTML code is ON
vB code is ON
[IMG] code is ON
 
Search this Thread:

 
Contact Us - return to tranceaddict

Powered by: Trance Music & vBulletin Forums
Copyright ©2000-2026, Jelsoft Enterprises Ltd.
Privacy Statement / DMCA
Support TA!