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| quote: | Originally posted by Cpt.Cocaine
At very high levels of play, you start to get into meta-game elements; psychological warfare, bluffing, deception, etc. This is where the most clever strategies start to come into play once again. But they're not really strategies involving units and such, there's more like meta-game strategies. |
Bluffing and a fair amount of the other stuff goes on even in my d- iccup games, so I'd say pretty much all mid level play. Maybe not my friends playing each other, but basically anyone who even knows about iccup or is otherwise semi decent.
| quote: | Originally posted by pkcRAISTLIN
a build order is something you do as part of your strategic goal(s). you don't watch someone playing warcraft, see them build a barracks and think "OMG, check out the strategy!" 
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Pretty sure you do actually, "omg he's trying bisu build" or "look he's going FE" at least in starcraft anyway, not familiar with warcraft build orders so much, and thats not what we're talking about.
http://www.blizzforums.com/showthread.php?t=772
Just look at that, while maybe you'd only end up using a quarter of those, theres certainly a ton of strategy in build orders.
| quote: | Originally posted by pkcRAISTLIN
a strategy might be controlling a certain part of the map, or denying a resource to your opponent etc. tactics are moving units around in and out of battle, building units and obviously telling which units to attack what.
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Because keeping your opponent in his base, expanding without letting your oponent see you have, denying scouts, making sure your oponent doesn't grab a second gas expo etc totally aren't any of those things,
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Last edited by Darkarbiter on Jan-15-2009 at 04:53
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