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| quote: | Originally posted by Arbiter
Ugh, no. You actually have to have something seriously wrong with you to enjoy that kind of game.
First of all, unless you're a giant loser, you either (a) don't have time to actually accomplish anything in any of them; or (b) have approximately one billion things you would rather be doing than sitting around with a pack of the most annoying jugheads on the internet for hours on end, doing mostly nothing. Very likely both.
But putting that aside, just look at the gameplay. The pacing--if you can even say there is any--is glacial. Actually, sitting around watching glaciers recede would probably be more exciting and fast-paced than ninety-nine percent of the time you spend on any of those games. But at least that remaining 1% is really dynamic and interesting, right? Wrong. You literally sit there and do the same thing over and over and over--that is, when you're doing anything at all. If that's what you call fun, then you should go get a job as a tax accountant or something. You can sit there doing repetitive, inane work all day and actually get paid for it, instead of paying to do it. Maybe you'll even meet some real friends, instead of creepy guys living in their parents' basement hoping that you're the 13 year old girl of their dreams.
When I was eight years old, I rented a NES game called "Advanced Dungeons & Dragons: Heroes of the Lance." In the three days before I had to return it, I did not manage to figure out how to pass through the door in the very first room (as I found out years later, you have to hold, not merely press, the up or down button to pass through doors in the game.) Thus, all I was able to do was futilely jump each character into the bottomless pit on the very first screen, one by one, to their deaths. Even so, I can now say, without a doubt, that doing so was a far more fun and rewarding gameplay experience than all of the not inconsiderable hours I wasted trying out these so-called classics combined.
I can agree with you on one thing: modern MMOs are definitely "watered down shit." The difference, then, between them and these "classics" is the addition of water. And while that diluting effect might render their stench slightly less potent, they are still far from producing a palatable product. But that's just my opinion. Since the target audience for the entire genre seems to be shit-eating losers, maybe it is indeed a change for the worse. Personally, I just want them to make the games as successful as possible so that the kind of slavering imbeciles who enjoy them will spend all of their time at home so that I don't have to see their fat, disgusting bodies out in public. |

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