Originally posted by RJT
So I've officially played this demo about as much as I ever played the Wolfenstein/Doom shareware demos back in the day.
Exageration of the century
Aug-27-2008 16:57
RJT
last minute disco
Registered: Oct 2004
Location:
quote:
Originally posted by glass
Exageration of the century
Not at all. I've easily played through the demo 50 or more times in the week it's been out - which has to be a far higher percentage than I played Wolfenstein in the first year it was out.
Originally posted by RJT
Not at all. I've easily played through the demo 50 or more times in the week it's been out - which has to be a far higher percentage than I played Wolfenstein in the first year it was out.
....and....how is it? I take it u like if your playing it that much
Aug-27-2008 17:41
RJT
last minute disco
Registered: Oct 2004
Location:
quote:
Originally posted by KiNeTiC ENeRgY
....and....how is it? I take it u like if your playing it that much
Oh yeah - for sure. As per my other posts re: it, the only problem so far is that it's too short.
And kind of an odd one - when I play games, I really like to invert the Y axis on the camera stick (which you can do), but this is also one of the sticks you have to use to throw objects around, and for some damn reason when I do that I don't want the axis inverted. It just doesn't feel as natural, but you only get to choose it for the whole game, not for camera vs. force specific.
I'm sure I'll get used to it once I have the full game, just kind of an odd issue I'm personally having.
Registered: May 2004
Location: Drifting Towards the Music
I always play invert. A lot of people question this by asking "WHY WOULD YOU WANT THE GUY TO LOOK UP WHEN YOU PRESS DOWN."
I can't explain why it feels more comfortable. It just does. Somebody explain to me why that is.
___________________
Aug-27-2008 23:40
Moongoose
Supreme tranceaddict
Registered: Apr 2003
Location: Celje, Slovenia
I can only stand that in flight sims. Otherwise i just cant play inverse. Feels natural in a flight sim, everywhere else, im completely lost.
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Aug-28-2008 00:14
Project-K
JD ėtictsile
Registered: Feb 2007
Location: Laval, Quebec
quote:
Originally posted by CONNERMAN2000
Somebody explain to me why that is.
Because you're a devil-child.
___________________
When bread becomes toast, it can never go back to being bread again.
Aug-28-2008 01:37
CONNERMAN2000
Slick & Suave
Registered: May 2004
Location: Drifting Towards the Music
quote:
Originally posted by Moongoose
I can only stand that in flight sims. Otherwise i just cant play inverse. Feels natural in a flight sim, everywhere else, im completely lost.
In an airplane related scenario, inversion makes complete sense. As you pull back, you lean back, looking up. Push forward, you look down, going down. But for some reason, my brain works the exact same way when controlling an FPS.
quote:
Originally posted by Project-K
Because you're a devil-child.
Originally posted by RJT
YOUR DAD IS BRUCE WILLIS?@?Q
I think you're at that age I should give you that sex talk.
Aug-29-2008 05:25
ChrstnMchl
Senior tranceaddict
Registered: Aug 2003
Location: Atlanta
quote:
Originally posted by CONNERMAN2000
I always play invert. A lot of people question this by asking "WHY WOULD YOU WANT THE GUY TO LOOK UP WHEN YOU PRESS DOWN."
I can't explain why it feels more comfortable. It just does. Somebody explain to me why that is.
Its like rocking the camera back to look up, er, maybe this way make more sense - you lean the camera back on its axis resulting in the lense facing upward.
Or for a FPS it is like you are leaning your head back so you can look up.
Thats how I play and how it feels to me.
___________________
- Christian Michael
Aug-29-2008 19:19
ChrstnMchl
Senior tranceaddict
Registered: Aug 2003
Location: Atlanta
Also, so it is a QTE to beat the AT-ST? No wonder I have been able to do anything to him...