|
| quote: | Originally posted by pkcRAISTLIN
so can anyone be bothered giving me a quick update on whats so much better than the previous titles? |
It's not. It's San Andreas with better graphics and a few new features, just like San Andreas was Vice City with better graphics and a few new features. Shit controls, shit story, shit missions, shit side quests. Who in the fuck is going to roam around a lifeless, fake looking city to collect 100 CD's or whatever it was. BEST SIDE QUEST EVERRR.
And I doubt the graphics/engine in 4 have improved enough to make you WANT to explore the city. Here's what it would need to make me want to take advantage of the 'sandboxness' (the games only true advantage over a standard action game). I'd need the ability to enter any building at any time. I'd need to be able to pick up anything and break anything. No NPC would repeat the same phrase twice. Oh yeah you can blow anything up and kill anyone. That's great...for about five minutes. So as a sandbox game it fails. All that's left is the linear and boring storyline.
Even if the storyline was good, I don't buy games for the storyline. Seriously. I buy games for the gameplay. How fun it is to PLAY. I don't want to play a movie...what the fuck...I WATCH movies. Have you ever heard of a game called Indigo Prophecy? What a fun game. Just like playing a movie. You even get to walk through doors and choose what to say to people after you pick the exact order in which to get dressed, shower, shave and so on. It's a blast. GTA should be more like that. Less shooting, more asking some mobster about a drug deal by pushing the up arrow.
And the controls just annoy me. No matter what people say, the controls in 3rd person action games just fucking suck. Tomb Raider controls suck. GTA controls suck. Silent Hill controls suck. Metal Gear Solid's controls suck. The shit's just awkward for some reason. How are you supposed to aim?
___________________
See i'm da best mayne, I deeed it.
Last edited by ToxicGreenWaste on Apr-30-2008 at 09:19
|