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cronodevir
Me.
Registered: Jul 2006
Location: Bum Fuck Nowhere
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The whole notion that a mix needs to be loud [peaking at 0db] is the loudness war in action. The concept is basically "What is the best way to get maximal loudness and not distort?" And that is the approach DJ RANN is coming from I believe. This is accomplished by compressing audio all to fuck, flattening it out, and pushing it to the 0db wall. [Which, Subtle is what your "good" mix looks like, of course ive not heard it.]
As for the noise floor, he is referring to my maxing at around -5 to -8db ...I try not to let anything go over those.
___________________
i'm the alchemist without the cyst without a doubt out of the mist
dig out the grout expose the pest to take it out without the rest
they will attest my patients restorations from the best
i'm from the west i'm not an acmeist only the alchemist
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Apr-09-2009 06:21
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DJ RANN
Supreme tranceaddict
Registered: May 2001
Location: Hollywood....
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| quote: | Originally posted by cronodevir
Except every piece of music or audio from a major studio sounds like shit. Highly compressed garbage. The things they teach are about making your audio stand out, not about the best possible quality.
So sure, you may have went too school and you are a professional engineer, but the fact is 99.9% of "professionally" processed music sounds horrible. And this garbage is brought into the audio when ever a track is sent to be mastered.
So somewhere along the line, something tells me these processes fail at some point. Wether the processes are bad, or they are implemented incorrectly, who knows.
All of that said, as I mentioned before ive never had any problems with my mix from anyone, and I have had a few tracks released on compilations.
Yes ive used limiters on channels before, but sometimes stuff still gets by. |
I agree that a lot of pro processed music is horrible but that's not a fault of engineering quality, it's down to the producers (in the real sense), composers and artists.
Bear in mind that engineers don't get to make artistic decisions about the content of music so don't blame them or their methods of providing the best possible recording, even if someone else fucks it up. It's like blaming the company that makes brushes for the current state of impressionist art.
The failure is lies with the creators of the content, not those that engineer it. Also, a couple of peaks actually don't matter on individual tracks, and sometimes when you clear the red on the mixer they don't appear the second time.
If you lower the master say 3db, then bounce, the track will have a dynamic range of 93dbfs instead of 96dbfs (16bit). So the noisefloor is introduced at that level of 93dbfs. SO when you turn it up to reach it's full potential 96dbfs (by 3 dbfs, which is twice as loud) you are effectively increasing the proportional noisefloor by a factor of 2 as well.
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Apr-09-2009 08:06
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cronodevir
Me.
Registered: Jul 2006
Location: Bum Fuck Nowhere
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| quote: | Originally posted by DJ RANN
I agree that a lot of pro processed music is horrible but that's not a fault of engineering quality, it's down to the producers (in the real sense), composers and artists.
Bear in mind that engineers don't get to make artistic decisions about the content of music so don't blame them or their methods of providing the best possible recording, even if someone else fucks it up. It's like blaming the company that makes brushes for the current state of impressionist art.
The failure is lies with the creators of the content, not those that engineer it. Also, a couple of peaks actually don't matter on individual tracks, and sometimes when you clear the red on the mixer they don't appear the second time.
If you lower the master say 3db, then bounce, the track will have a dynamic range of 93dbfs instead of 96dbfs (16bit). So the noisefloor is introduced at that level of 93dbfs. SO when you turn it up to reach it's full potential 96dbfs (by 3 dbfs, which is twice as loud) you are effectively increasing the proportional noisefloor by a factor of 2 as well. |
Sure, but one is more likely to notice you lost a few hairs on your arm...than that extra noise. If in fact the noise exists in the first place. The effect of moving the master slider down is so insignificant it doesn't matter.
___________________
i'm the alchemist without the cyst without a doubt out of the mist
dig out the grout expose the pest to take it out without the rest
they will attest my patients restorations from the best
i'm from the west i'm not an acmeist only the alchemist
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Apr-09-2009 08:28
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