 |
|
|
|
 |
Rodrico
TA Desperado

Registered: Oct 2001
Location: Toronto, Canada
|
|
|
| quote: | Originally posted by DigiNut
Do it. ME2 was expertly done, and they actually listened to their fans and tweaked out some of the (minor) annoyances from ME1.
Hell, just look at the people they get to do the voice acting for these - Martin Sheen, Carrie-Ann Moss, Seth Green - they put some serious teeth into this series, except that unlike the FF games, the ME games do not behave like movies and spend half their time in cut scenes.
Only thing about the Mass Effect games is, they're kind of short, which I guess is understandable given what goes into them. If you're looking for a massive time-sink then go for DAO instead.
Honestly, play one or two BioWare games and everything else will seem like crap. (Well, Bethesda's stuff comes close, everything else is miles behind) |
+1
On my fifth playthru of Dragon Age, and the expansion comes out in a week, which is pretty much a whole new saga to the story. ME2 was a fantastic story and I was very impressed, but down to the core, im more a dragon and magic rpg guy. I also found the regular fights in ME2 to be very repetitive by the end of the story, and very limited in their equipment choices.
Bethesda studios makes some of the other best RPGs, and the new Fallout Vegas looks to be amazing, with lots of more harder modes to create a more realistic rpg approach. Theyre also working on the next Elder Scrolls game, which is taking up a lot of their resources...or so the rumor is.
Was bored today, and traded in a bunch of stuff, for FFXIII, GOW3, Splinter cell, and got a new PSP with Monster Hunter Freedom Unite. Got rid of like 6 old games of mine and my DS lite with a few older games.
|
|
Mar-09-2010 08:01
|
|
|
 |
 |
DigiNut
You kids get off my lawn!

Registered: Dec 2002
Location: Toronto, Self-proclaimed Centre of the Universe
|
|
|
| quote: | Originally posted by Rodrico
I also found the regular fights in ME2 to be very repetitive by the end of the story, and very limited in their equipment choices. |
Hm, I thought they did a better job than they did in ME1, where one of the major (only) flaws was the insane inventory bloat.
And some of the heavy weapons were epic, tactical nukes!! For once they actually got the superweapon concept right - they can clear a room or make mincemeat out of bosses, if you can actually find enough ammo for them and stay out of sight long enough to fire it. In almost every other game I've played, the superweapons/superpowers either take away the challenge entirely or turn out to be useless when you really need them.
But in general I really preferred the system of "upgrades" to juggling around all that crap as it was in ME1. ME2 is the first RPG I've played that's done away with both of my pet peeves - inventory bloat and random battles / level grinds. DAO did away with the latter but not the former, and fans were rightly pissed - at least BioWare finally caved in with the "camp chest" add-on.
If there's one real complaint I have about ME2, it's that they focused on characters so much that they kind of starved the plot, hence the overall "shortness" of the game. I mean it had a few twists and turns and all, but no bombshells like ME1. It was more than adequate, mind you, it just wasn't as cool as the first game, where they set the bar pretty high.
I also missed the tank, but apparently there's a DLC coming out for it!
___________________
My party schedule:
2009-02-21 - DJ Attention @ I'm So Popular
2009-06-18 - DJ Annoying @ People Need To Know Where I'll Be
2012-11-32 - DJ Insufferable ɸ Or At Least the Stalkers I Complain About
2048-06-66 - Spastic & Whocares ¶ Although I'm Actually Flattered
9999-45-81 - Tweaker Gimp ☼ I Probably Won't Even Go To This But I Have To Make Sure I Fill Up All The Available Space Here
|
|
Mar-09-2010 23:36
|
|
|
 |
 |
|
 |
 |
CAKE
Sex and Tribal

Registered: Nov 2005
Location: At Zone
|
|
|
| quote: | Originally posted by DigiNut
Do it. ME2 was expertly done, and they actually listened to their fans and tweaked out some of the (minor) annoyances from ME1.
Hell, just look at the people they get to do the voice acting for these - Martin Sheen, Carrie-Ann Moss, Seth Green - they put some serious teeth into this series, except that unlike the FF games, the ME games do not behave like movies and spend half their time in cut scenes.
Only thing about the Mass Effect games is, they're kind of short, which I guess is understandable given what goes into them. If you're looking for a massive time-sink then go for DAO instead.
Honestly, play one or two BioWare games and everything else will seem like crap. (Well, Bethesda's stuff comes close, everything else is miles behind) |
Yeah I think ME2 looks really good I never played the first one but they did a week long spot light on it on G4 tech tv only put in about an hour so far just cause i'm in the middle of Battlefield 2 BC, Pro in Fifa10, Left4Dead 2, Bioshock2 and AVP.
___________________
Join my Facebook page: www.facebook.com/LetThemHaveCake
|
|
Mar-10-2010 13:48
|
|
|
 |
 |
Rodrico
TA Desperado

Registered: Oct 2001
Location: Toronto, Canada
|
|
|
| quote: | Originally posted by DigiNut
Hm, I thought they did a better job than they did in ME1, where one of the major (only) flaws was the insane inventory bloat.
And some of the heavy weapons were epic, tactical nukes!! For once they actually got the superweapon concept right - they can clear a room or make mincemeat out of bosses, if you can actually find enough ammo for them and stay out of sight long enough to fire it. In almost every other game I've played, the superweapons/superpowers either take away the challenge entirely or turn out to be useless when you really need them.
But in general I really preferred the system of "upgrades" to juggling around all that crap as it was in ME1. ME2 is the first RPG I've played that's done away with both of my pet peeves - inventory bloat and random battles / level grinds. DAO did away with the latter but not the former, and fans were rightly pissed - at least BioWare finally caved in with the "camp chest" add-on.
If there's one real complaint I have about ME2, it's that they focused on characters so much that they kind of starved the plot, hence the overall "shortness" of the game. I mean it had a few twists and turns and all, but no bombshells like ME1. It was more than adequate, mind you, it just wasn't as cool as the first game, where they set the bar pretty high.
I also missed the tank, but apparently there's a DLC coming out for it! |
Upgrade system was great, though the mining on each planet was a bit gay (they could of made the gathering system a bit more entertaining). Im just a sucker for old fashion kill and loot type rpg lol. To me, I just want to see unique and interesting weapons/armors throughout the game that I achieve and not download :P . I found the battle system was like a less twitchy Gears of War experience, which was fun at first, but got boring for me. I wanted more strategy outta the battles considering it is an RPG. But again, maybe if i just pump the difficulty to the hardest, ill get that. (which is what happened with DA:O, the harder the difficulty, the more fun the battles became). RPGS become more and more mundane the further you progress, and fights become more or less the same ole.
Anyhow, just started playing FFXIII, and its such a beautiful game...good lord. Havent gotten far in, so I have no idea if the battle system is fun. I think I will enjoy this game somewhat, but not as much as the older NES/SNES ones.
|
|
Mar-10-2010 14:45
|
|
|
 |
 |
|
 |
 |
DigiNut
You kids get off my lawn!

Registered: Dec 2002
Location: Toronto, Self-proclaimed Centre of the Universe
|
|
|
Bwahahaha, I think that's too nerdy even for me. Now if they were playing Mega Man music, on the other hand...... no, no, I still wouldn't go.
| quote: | Originally posted by Rodrico
To me, I just want to see unique and interesting weapons/armors throughout the game that I achieve and not download :P |
This is true, I understand what Bioware is trying to do but I think the whole concept of DLC is sort of broken for linear games like Mass Effect. Even for DAO it was questionable, just getting handed these items with no real context.
I'd like to see a balance between the ME1 and ME2 systems, personally - same "loadout" concept as ME2, no inventory mishmash, but a bit more selection with the weapons/upgrades themselves. Like I said, they did a kick-ass job on the "heavy weapons", just didn't really put that much thought into the regular weapons.
| quote: | | But again, maybe if i just pump the difficulty to the hardest, ill get that. |
Yeah, it gets way, way harder even on the "hard" setting. Even after you restart the campaign and keep all of the advanced weapons from the first playthrough, it's difficult to get through any of the combat sequences without one or both of your teammates getting knocked out. There's actually evidence of a rudimentary fire-and-motion AI, you'll see a few baddies laying down cover fire while the others rush, so you can't just hide behind cover the whole time. Try it and see for yourself.
___________________
My party schedule:
2009-02-21 - DJ Attention @ I'm So Popular
2009-06-18 - DJ Annoying @ People Need To Know Where I'll Be
2012-11-32 - DJ Insufferable ɸ Or At Least the Stalkers I Complain About
2048-06-66 - Spastic & Whocares ¶ Although I'm Actually Flattered
9999-45-81 - Tweaker Gimp ☼ I Probably Won't Even Go To This But I Have To Make Sure I Fill Up All The Available Space Here
|
|
Mar-11-2010 23:53
|
|
|
 |
All times are GMT. The time now is 13:37.
Forum Rules:
You may not post new threads
You may not post replies
You may not edit your posts
|
HTML code is ON
vB code is ON
[IMG] code is ON
|
|
|
|
|
|
Contact Us - return to tranceaddict
Powered by: Trance Music & vBulletin Forums
Copyright ©2000-2026, Jelsoft Enterprises Ltd.
Privacy Statement / DMCA
|