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| quote: | | yet you don't actually know what any of it would sound like. |
SystemJ, I think part of this is to try to create music without knowing what it would sound like. I suppose it could sound like anything. I'm really only interested in a discussion on the method for now. Once experiments have been made then we can start making ideas about the sound because we will know what kind of beast we are handling.
I posted an example method earlier:
| quote: | | Analyze spectra of various moments in an audio recording, preferably a collection of many many audio recordings. This could be anything - historical music, thundersorms, crowd noise, whatever. Record the spectral information, how much it deviates from the spectral information in the neighboring samplings, and where it is located in time. Create a database of this information. (This could also be done using actual samples). Using the spectral information and rates of change, assign movement or speed values to each entry and tag them with more subjective things like brightness values, etc. These obviously depend on what your bias or purpose is, and that's what makes this an art rather than a science. Using parametric software, create a structural algorithm. For instance, does brightness rise over time and then fall in a sinusoidal way? Musical movement perhaps increases and decreases parabolically - this is an experiment, so as many variations as you can do are better. The algorithms could be anything, that's up to the artist and his bias. The structural algorithm then is one of many variables, which change over time. The parametric software then scales the spectral information over time depending on the value of the algorithm so that the sound is modulated mathematically. This could be smooth, piecewise, etc depending on the algorithm you are working with. If you are working with samples the software would map samples along the parametric curves based on their tabular data. |
@SMC, ok - well you said "I do have opinions about claims that imply that there are no new possibilities left in the vast realm of music...etc"
I guess I am a little confused by the first statement I quoted - I can't tell if you were being sarcastic, making a parody of my idea or this is a straight statement. Sarcasm doesn't carry too well over the internet, and given your previous posts I have to imagine you are scathing in your intent.
There are several definitions for the word 'obsolete'. You did a great job playing gatekeeper and posting only the one that you can use against my point. Here's another definition: "of a discarded or outmoded type; out of date" and another: "imperfectly developed or rudimentary in comparison with the corresponding character in others"
| quote: | | There are artist who already master the art of creating soundworlds devoid of melody, rhythm and obvious harmonic structure. |
Could you give me any names? I would like to hear them.
| quote: | | Finally something concrete. This seems to be an interesting idea in terms of programming or creating a new instrument perhaps or a system for playing back sounds following certain instructions. However i'm not sure you could create something with it that sonically and stylistically hasn't already been explored or can not be accomplished with the tools available today and that revolutionizes the concept of music. |
Ok, well it's a start for someone who has only begun to dive into these ideas. But I don't think it's really about style, again. For experiment's sake, it doesn't really matter what it sounds like. Like I said earlier, only after one develops methods he will be able to understand the sonic aspects of it.
| quote: | | Is that good or bad? |
It really doesn't matter. For one, this is irrelevant to the technology. to use the example I started, i think it's more productive to push technology to its limits rather than recreate things which came about from pushing older technology to its limits.
@skip -
| quote: | | might have similarities to bioinformatics, but that doesn't make it bioinformatics. the bio aspect is missing. |
You're right, they aren't the same. I am a bit imaginative is all, and I like to imagine that music could behave like an organism. I don't believe that it is an organism, however.
| quote: | | i'm all for that. i just think you're not doing a very good job at it. i'm all for crazy stupid ideas that don't necessarily lead to anywhere. if no one had new ideas that most people thought were stupid, then we'd have a pretty boring world. but IMO that's really not something that you're doing here. |
Ouch, so I don't even qualify for the stupid ideas category? What does that make your ideas then for responding to them?
| quote: | ok. so tell me, why did you post nano tech in the list?
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The list was called "important technologies for the future". I don't see how nanotech wouldn't be used in the future for sound synthesis or sound reproduction.
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