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richard69
tranceaddict in training



Registered: May 2008
Location: Newcastle

always loved red alert and age of empires...classics!


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Old Post May-19-2008 11:26  United Kingdom
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pkcRAISTLIN
arbiter's chief minion



Registered: Jul 2002
Location:

quote:
Originally posted by Darkarbiter
Well you sound like the fanboi who is like "I've been listening to hardstyle for a year and I just found trance. This is absolutely amazing! and then goes on to tell everyone who listens to hardstyle how much it sucks and how they should listen to trance or whatever.


no, what im really doing is countering the amount of uneducated bollocks posted by idiots that don't know the first thing about gaming. there is actually quite a bit to criticise FA about, but these fools dont know what theyre talking about.

warcraft 3 was my fave rts for years, but there's no doubt in my mind that by 2008 gaming standards, forged alliance is a superior title. if anyone wishes to argue the point in specifics, im more than willing to listen and explain.

what im not gonna tolerate is morons with "omg this sucks", not because the game is terribly bad, but because the game is so deep it requires a lot of time to learn how to play.

its not for everyone no doubt.


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Old Post May-19-2008 12:43  Australia
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Darkarbiter
Psysnob



Registered: Mar 2007
Location: Melbourne

Ok certainly... but you've unfairly criticized war3tft and starcraft too. Maybe you were just having a bad day . Now back to watching some pro replays with english commentary (very interesting stuff whether or not you play starcraft). Or possibly go back to iccp cup... where I tend to get owned by d rank once I beat enough of the absolutely terrible d- rank players(some of the strats I've seen are as bad as 4pool v.s. terran).


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Last edited by Darkarbiter on May-19-2008 at 13:49

Old Post May-19-2008 13:44  Australia
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r5a
snake inverter



Registered: Dec 2003
Location: Toronto

quote:
Originally posted by pkcRAISTLIN
i never cease to be amazed by morons that blame the game because of their own inadequacies and lack of skill.

if you cant learn the dynamics of the game you certainly shouldn't be passing judgement on it. im glad supcom is hard to play, coz it keeps idiots like you from ruining the online experience.


you are the scrub admitting you suck at RTS. so instead of calling me skill lacking, challenge me to any RTS and i'll have you sucking my dick very quickly.

quote:
... Resource management, for instance, approaches near scientific heights when trying to balance rates of mass and energy accumulation...

With such a focus on base building and handling resources...

- IGN.

quote:

The resource management could be a game all by itself. And the economy is more difficult to manage than doing my year end taxes. By hand. In fact, this game should be called Real Time Economics.

-Actiontrip

and thats taking 5 seconds to look for this...

eat a dick fatboy.

actually any game, give me 5 minutes to ajust my mouse and get into the groove and i'll just be humiliating you.
why dont we try a wc3 1vs1?

Old Post May-19-2008 16:41  Canada
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shaw
RIP



Registered: Jan 2005
Location: Intergalactic Mimosa Station

quote:
Originally posted by SuspicionVandit
Photobucket
DEFCON
I'd play it more, but the game runs worse and worse everytime I open it (Memory leak/Cpu Recycle?).

or

World In Conflict


you missed the point...

Old Post May-19-2008 17:23 
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Project-K
JD ėtictsile



Registered: Feb 2007
Location: Laval, Quebec

quote:
Originally posted by Darkarbiter Or possibly go back to iccp cup...


it's iccup, not iccpcup

quote:

where I tend to get owned by d rank once I beat enough of the absolutely terrible d- rank players(some of the strats I've seen are as bad as 4pool v.s. terran).


lol

D level is extremely skilled, D- is just "everyone else". When you register they start you out as a D and you can clear your stats if you want to. D- level only exists to designate all skill levels not high enough to compete in the ladder. If you're having trouble with D players you should start off on bnet playing 1v1 on python or bluestorm.


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Old Post May-19-2008 17:29  Canada
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r5a
snake inverter



Registered: Dec 2003
Location: Toronto

we should get some TA DEFCON, i'll put that up on the Internet and we'll hamachi that shit.

Old Post May-19-2008 17:30  Canada
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Darkarbiter
Psysnob



Registered: Mar 2007
Location: Melbourne

quote:
Originally posted by Project-K
it's iccup, not iccpcup



lol

D level is extremely skilled, D- is just "everyone else". When you register they start you out as a D and you can clear your stats if you want to. D- level only exists to designate all skill levels not high enough to compete in the ladder. If you're having trouble with D players you should start off on bnet playing 1v1 on python or bluestorm.

I like my d- matches and hey I win a d match once in a while too. I'll be fine. D matches seem to be what I get on bnet (with a 5% chance I'll v.s. a total noob). So bnet isn't much of an improvement. That and theres antihack for iccp cup which is rather useful. Don't like python... I prefer LT. Theres a lot of weird maps that have been coming out recently (or maybe not so recently) like colleseum and to a lesser extent python though. It certainly makes the game more interesting.


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Old Post May-19-2008 18:27  Australia
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Project-K
JD ėtictsile



Registered: Feb 2007
Location: Laval, Quebec

LT, like all the blizzard maps, is grossly imbalanced, which is why I've stopped playing it completely. Python has very similar architecture, it's like the balanced version of LT.


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Old Post May-19-2008 18:31  Canada
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Darkarbiter
Psysnob



Registered: Mar 2007
Location: Melbourne

quote:
Originally posted by Project-K
LT, like all the blizzard maps, is grossly imbalanced, which is why I've stopped playing it completely. Python has very similar architecture, it's like the balanced version of LT.

Whats imbalanced about it? Please enlighten the starcraft noob


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Old Post May-19-2008 18:55  Australia
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Project-K
JD ėtictsile



Registered: Feb 2007
Location: Laval, Quebec

The overall structure favors terran and disfavors zerg (protoss are rarely directly affected by geography). The 12 oclock start point has a ramp seperate from the entrance of the nat, which means zerg players can't 12 hatch or FE at their nat like they normally would, instead they have to create a hatch at the choke to spread creep and hatch at nat with the 3rd, which puts them behind a lot in ZvT. Other start points don't have this problem, which adds a random factor to playing the map. Travel distances between starting locations vary greatly, adding yet another random factor. All starting positions favor cliffing abuse by terrans at the nat. Usually you'll be under siege fire for over a minute before you can come up with any kind of response. There are also a number of similar positions on the map that allow terrans to gain unfair advantages in positioning. Island expos so close to the star point give terrans a free FE that they don't need to bother defending for at least 7-8 minutes (more if a zerg player opts for lurker tech), which only furthers the advantage they already had and makes it that much more difficult for the zerg player to catch up in bases.


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Old Post May-19-2008 19:06  Canada
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Darkarbiter
Psysnob



Registered: Mar 2007
Location: Melbourne

Ah... well I play protoss (and occasionally zerg) so I guess thats the least time I play LT then. If its some imba why would it be an allowable iccp map?

[edit cos I don't wanna make new post]
http://youtube.com/watch?v=ZAefDb_ScRA&feature=related
wtf!


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Check out my Goa and psy Trance mixes!

Last edited by Darkarbiter on May-20-2008 at 03:08

Old Post May-19-2008 19:15  Australia
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TranceAddict Forums > Main Forums > Chill Out Room > Good War Games?
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