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| quote: | Originally posted by Derivative
Eh, at anyone who thinks going out and spending 30 grand on analogue and outboard gear is a step towards getting a 'professional' sound.
This, my friend is called 'wishful thinking.' |
Couldn't agree more. At the end of the day it all comes down to good engineering and being able to hear what the track needs. I have been recording and mixing a lot of non electronic music over the last couple of years. I would say that having a range of good preamps is a lot more critical in those genres than in trance, but even there it's possible to do great mixes with limited gear.
Working with other engineers, I've seen some ridiculous things being done at the mixing stage and done some weird stuff myself, but sometimes it works to think outside the box. The last time someone had me scratching my head was when a friend of mine rerecorded the guitar tracks with a microphone in front of the speakers, compressed the shit out of them, ran them through some reverb, applied some drastic low cut and gently added them with the original guitars! Thing is, that it really worked and added some sparkle that definitely was missing.
To be able to hear what's missing or what is unnecessary and then know what to do about it only comes with experience. For every mix I do, I'm able to work that little bit faster and make things sound a lot better. It's funny listening to mixes done just six months ago that have elements that just make me cringe In these convolution crazy days, approximating that analog sound with convolutions of channel strips and gear is very possible and with Altiverb or another convolution reverb you have access to loads of high end reverb units and real rooms.
Finally, while mastering can definitely help a mix get that final polish it is by no means a mix saviour. The last rock track I did was mastered by a guy in London that has mastered Kylie Minogue, The Killers, Squarepusher and other big names, so I can only assume that he knows his shit. While the track definitely improved sound wise, the difference is quite subtle. At that stage it's all about balancing frequencies and sort out overall dynamics to get it as loud as other commercial releases. If the kick sounds shit there's very often not much if anything at all you can do about it in mastering. Oh well, sorry for rambling, just thought I'd share my view on the matter.
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