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Half hour cutscenes in an action game should be considered blasphemy.
It makes sense in some RPGs because I've always felt that the whole point of an RPG was to tell a great story, but then after the cut scenes there's still usually a good 30 hours of gameplay to be had. That said, a GAME should always have more GAME to it than movie. Xenosaga failed for a reason, for instance.
Now onto the thread-jack!
Whoever listed Smash Bros Brawl in their top 10, how could you place that game above either Melee, or the original? Tripping alone relegates the game to the shovel-ware void. Did you just mean you like the entire series as a whole?
Connerman, if you end up getting a DS, pick up Contact as well. 12 hour RPG with some nice little quirks and some great music The FF IV remake is fantastic too.
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Captain Planet is gey.
Water, Fire, Earth, Wind, Heart???
These forces are supposed to combine to create Captain Planet?
Bullshit.
Those forces combine to create a soaking, boiling mudstorm on Valentine's Day.
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