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| quote: | Originally posted by cronodevir
First, its not a lie, it has 0 effect. When I push play in the sequencer to when I hear sound, is exactly the same no matter what the latency is. Interesting huh?
As for the rest, If I have a PC Rack with equivalent to 128 GB RAM and 8GHZ Processor, and its set to 512 latency, and I have 400 instances of z3ta run...and it still popes [it will]...will you say that is a "bad" computer? I wouldn't.
Also, don't confuse audio quality with render quality. The higher is generally better. This is why you use 512 instead of 64. But render quality has nothing to do with latency. |
1. Maybe ur adjusting the latency of a diferent soundcard
2. No thats bad common sence of usuage as I also mentioned as a reason why ur having problems
3. We did never talk about rendering. I use 512 instead of 64 only for one reason, this way I can surf the internet, talk on MSN, read mail, watch a movie, while making music. Its simply to save CPU, NOT to improve soundquality (or render lol).
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