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| quote: | Originally posted by Darkarbiter
Well EU3 isn't really that hardcore. It's just hardcore enough to not sell too well... but most gamers (mostly people who play total war) I've talked too don't find it too hard. Apparently it did best of all the games that paradox have made. One of their other games is called Victoria which is set between 1836 and ww1. NOW that is a hardcore game. You have to manage your countries industrialisation... change policies in an attempt to change the type of government your country has (whether you want more liberal... or your going for a radical dictatorship). Try and attract immigrants... or try and stop them from leaving ETC. As well as managing an economy semi properly... where you must either subsidise or tarriff various things (construction of roads... research etc) and where you don't get certain things at tech levels... tech levels just allow them to happen and they require inventers to actually be made avaliable. have never played it though... and apparently it was a commercial flop but theres a lot of fanbois at the forums
Just tried the EU:Rome demo... hmm a bit abstract and boring for me. EU3 is much better IMO. BTW theres an expansion coming out for EU3 really soon where theres missions for various things (e.g. comepleting the reconquista) so that should make the game a fair bit more interesting (apparently the AI actually responds to these things too). Can't wait to play that. |
Did you ever play EU2? I think if EU3 had the combat system of EU2 where you don't have the stupid regiment system, it'd be the best strategy game ever. I get so fucking tired of chasing around 1 regiment armies that just instantly retreat making them indestructible. Victoria, though, holy shit. I've been playing that game on and off ever since it came out (something like 3 years ago) and I'm still finding things I didn't know I could do. It didn't sell too well at all, but, no questions asked, it is the deepest game I've ever played and I think that's the reason for the low sales; it's almost too deep at times.
EU:Rome looks pretty good. I'm really dissapointed in the regiment based armies approach they stuck with, but it fits better with this time period thanks to the Crusader Kings-ish(another Paradox game) character system they implemented. I have a big feeling it's going to be a lot like Crusader Kings, though, in the sense that it's going to need about a years worth of patches and tweeks before it becomes the game it should be. But, judging from the demo, it should still be a lot of fun.
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