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We wont flame you if the question isn't asked every day and if it makes sense.
Cheggy is right..
most synth samplers work like this
you have a sample, which you assign to a key lets say c3
it doesn't matter what key that is, it wont be pitched.
next to the basic key you can set how far the sample reaches over the keyboard. For drumsamples you mostly choose only one key (so you can make drummaps) unless you have to pitch a sound.
for synth sounds you mostly choose the whole keyboard
for realistic instruments you mostly work with multisamples, (ex 2 samples of the instrument per octave), with crossfading and stuff, if you have only 1 sample the instrument will sound unnatural.
a soundmodule (jv 1080, cs2x, ...) actually is nothing more than a sampler with onboard ROM sounds
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