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BIKKEL
Senior tranceaddict
Registered: Mar 2004
Location:
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| quote: | Originally posted by alanzo
you were right the first time but the 2nd rimshot is a little quieter than the 1st one. To get the rim to sound like that, the producer used FX.. eqing primarily.. |
But it doesnt mather how the original rimshot sample sounds?
And i think i have to cut it verry low am i right?
| quote: | | Sounds more like a snare than a clap but with getting the rims in the right spot, if they aren't fitting quite right, you might need to adjust the shuffle. |
So snare with lots of reverb and after that trying to fit the rims in it.But what about the shuffle what does it do?
------------------------------------------------------
I've made 2 examples in the way i thought how it should be made i will post it in the weekend.
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Jun-30-2004 22:15
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alanzo
The Equalizer Womanizer

Registered: Sep 2003
Location: Boston, MA
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Jul-01-2004 04:30
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h.vox
Senior tranceaddict
Registered: May 2004
Location: Zagreb, Croatia
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Re: How is this percussion made?
this is the pattern used here, but the second rimshot was a bit quieter.
Maybe the pattern was even something like
k---k---k---k---
----c-------c---
rrrrrrrrrrrrrrrr
you can do it in more than one way; personally, i would play the rimshots at different velocity - if the beat is heavily compressed (10 or more dB of gain reduction) the first one would go at velocity 100, and the second one at velocity 5 to 10. if the compression is not that hard, it might be 100 and 40,50. experiment. the
velocities, along with the timing, are the key to a good groove.
then, the velocities for the first four rimshots would be:
50-15-100-60
and, of course, you can use delay as an insert on a rimshot channel, set to a single echo - to me, this is a complete waste of channels and resources most of the time.
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Jul-01-2004 08:10
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h.vox
Senior tranceaddict
Registered: May 2004
Location: Zagreb, Croatia
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| quote: | Originally posted by hey cheggy
Yeah, snare with reverb.
Shuffle makes the percussion just a little out of position i guess. It's kinda hard to explain, but it alters the ryhtem of the drum machine. It is only available on internal sequencers, not in host sequencers. Most drum machines with an internal sequencer will have it. |
cubase has pretty powerful quantize options, available both as menu options or as a midi plugin which changes the timings of midi notes in real time - shuffle being one of them. btw, the randomize function simply kicks ass.
shuffle makes the beats out of positions, but not all of them.
for instance, you have 4 16ths playing closed hats.
cccc
lets assume that time difference between each one of them is 100 our time units (milliseconds, frames, something. whatever).
100-100-100-100
the pattern is 400 units long. with a pretty hard shuffle it will be something like:
60-140-60-140
as you can see, the second and fourth hat are played a little before than they would if rigidly quantized. this is all very nicely graphically laid out in the quantize setup menu in cubase. hope it helps. 
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Jul-01-2004 08:16
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BIKKEL
Senior tranceaddict
Registered: Mar 2004
Location:
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Re: Re: How is this percussion made?
| quote: | Originally posted by h.vox
this is the pattern used here, but the second rimshot was a bit quieter.
Maybe the pattern was even something like
k---k---k---k---
----c-------c---
rrrrrrrrrrrrrrrr
you can do it in more than one way; personally, i would play the rimshots at different velocity - if the beat is heavily compressed (10 or more dB of gain reduction) the first one would go at velocity 100, and the second one at velocity 5 to 10. if the compression is not that hard, it might be 100 and 40,50. experiment. the
velocities, along with the timing, are the key to a good groove.
then, the velocities for the first four rimshots would be:
50-15-100-60
and, of course, you can use delay as an insert on a rimshot channel, set to a single echo - to me, this is a complete waste of channels and resources most of the time. |
But if you do the rimshot like your example isnt the rimshot going to fast?
Ill will try to ecperiment with the shuffle option in reason.
One last question about the compressor is het better to compressor everyting at once or kick snare together - hihats together and percusiion with rimshot together?
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Jul-01-2004 08:53
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