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For you, if you haven't read yet:
| quote: | Here's a quick n' dirty breakdown of the 18 Xbox Live Arcade games that were playable at Microsoft's after (media breifing) party:
* Cloning Clyde - indie platformer
* Contra - arcade port; Konami code works; diagonal shooting was spotty
* Defender - arcade port
* Frogger - arcade port
* Galaga - arcade port
* Heavy Weapon - indie side-scrolling tank shooter
* Lumines Live - like PSP version, but with downloadable videos
* Mutant Storm Empire - indie sequel with upgraded visuals; continuous levels; room-to-room (a la Smash TV)
* Pac-Man - arcade port
* RoboBlitz - indie title using Unreal Engine 3; build was unplayable unbearable
* Scramble - arcade port
* Street Fighter II' Hyper Fighting - arcade port; controls (on gamepad) were inconsistent
* Small Arms - indie Smash Bros. ripoff
* Texas Hold 'Em - poker (without real money)
* Time Pilot - arcade port
* Totemball - indie camera-controlled musical platform adventure
* Ultimate Mortal Kombat 3 - arcade port
* Uno - card game
A Microsoft representative told us that these titles should be available by the holiday season, with some seeing summer/fall releases. Street Fighter, Texas Hold 'Em, and Uno will represent the next available batch of XBL Arcade games and should be released in the coming weeks. |
Source: Joystiq
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