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To speed a track up without changing the pitch, it has to chop little bits of sound out - it tends to do this quite well, but sometimes it'll chop the start of a beat off, or a chunk just before a beat (making the beat sound like it's hitting a bit sooner) which makes it sound like it's not quite in time - but these edits will be balanced, so for every slightly early beat there'll be a slightly late beat, so overall if you've got the tracks at the right pitch they'll stay in time - it just might sound a bit rough along the way.
Unfortunately with the current technology around, this is something we have to live with (the processor power needed to do that kind of processing is phenomenal as it is, to improve that processing it would require even more).
If you're finding it hard getting the tracks matched, try beatmatching with master tempo switched off then turn it on before you mix the track in.
Personally I don't bother with master tempo - I know it takes a bit more thought, but keeping an eye on the tempos of your tracks to make sure it's not pitched too far out (within 3 bpm tends to be a good rule of thumb) to be out of key tends to be the way forward. Ironically, you can only rely on master tempo to sound fine within about 2%, within which your tracks will be near enough to each other to sound in key anyway!
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Stu Cox | 

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