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cybernetica
Captain Insano

Registered: Oct 2004
Location: Cologne, Germany
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May-13-2008 18:21
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BOOsTER
Holding Infinity
Registered: Jan 2002
Location: Sea of forgetfulness
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May-13-2008 18:28
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derail
Supreme tranceaddict
Registered: Feb 2007
Location: Canberra, Australia
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Cool, thanks for listening and providing feedback!
Listening to the theme after composing it, it also struck me as very Push-ish. Which I don't mind at all, he's made some of my favourite tracks. I like the theme, it's solid and effective (that's why I turned it into a full length track!)
cybernetica, I've done a number of tracks with straight/ normal percussion, this time I had fun doing something a bit different.
BOOsTER - yeah, in the middle of the track the drums are back in the mix a bit. If I revisit this track I may look at places where I can bring them to the front more, if it's appropriate.
And the snare fills in the breakdown - yeah, where the low pass filter is closing - I'd already done the work with the fills on the drum part and didn't want to kill the drums totally...but it does sound a bit odd. I need to get a bit of separation from the track. I'll listen to it in a week, if it's still sounding odd I'll change it...
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May-13-2008 21:26
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Eldritch
Eldritch Project

Registered: Nov 2005
Location: Sweden
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Good mixing, great sounds. Good structure and arrangement.
I don't like the percs, they just don't go well with the rest of the track.
The snare kind of reminds me of a marching band at some points throughout the track.
Maybe it's the sound you've used. Try changing the snare to an electronic one, maybe?
The melody is pretty generic in my opinion. Try putting in more harmony and counter melodies.
I feel like it's lacking drive. It's hard to explain, but the main part sounds like what you would normally hear after a breakdown,
before the track takes off, but it never does.
Try experimenting with more interesting and less hectic and full on patterns for your synths.
The bassline is very energetic, you sort of need something with a slower, more groovy pattern to create movement.
Wow, I hope I wasn't too harsh. I'm trying to be constructive though, I hope you know that. 
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May-14-2008 01:19
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derail
Supreme tranceaddict
Registered: Feb 2007
Location: Canberra, Australia
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Thanks for the feedback, Eldritch!
When you say the percs, do you mean the drumkit or the high percs over the top of it? Or all of them? Overall, I wanted to get away (for at least one track) from the offbeat hihat and snare/clap on the 2 and 4. Were there particular points where the snare seemed more out of place than others (the first breakdown for example?)
The melody is quite generic, quite simple, but it works for what it is. I think the track holds up decently for a simple melody plus drumkit idea. I'm not sure that this could be a truly "driving" track, with the way the melody is sitting currently?
Yes, it all got quite hectic in the end. I was listening to it thinking "oh my, not too sure about this", but what was done was done, it was going to take some major reconstruction to take it in a different direction and I much prefer to start with a clean slate and do a fresh remix. But currently time is limited, so I put the track up as is.
I'll keep your comments in mind for my next track...hopefully I'll find time here and there over the next two or three weeks...
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May-14-2008 08:50
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music2dance2
Supreme tranceaddict
Registered: Jul 2001
Location: U.K.
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Hey man I like this track im listening on my laptop speakers so wont comment just yet, will post again later this today mate.
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May-15-2008 11:20
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derail
Supreme tranceaddict
Registered: Feb 2007
Location: Canberra, Australia
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Thanks for listening!
Indeed, the melody may not be strong enough to sustain the 7 minutes... potentially more variation/ a countermelody would help, but I'll get a bit of distance from it first. My next track (Monsters) has a much longer melodic progression, so it'll sustain the length better. I'll go with more typical trance drum programming for that one too (but I want to experiment a bit with the tracks after that, try some different things. Not everything will work well, it'll be a good learning experience!)
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May-15-2008 13:15
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