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Question about how to limit a kick/bass in FL..
I have always been kinda afraid to ask this question lol.
But it pisses me off and yes I've checked the manual but still haven't figured it out lol.
In FL if I have a bass thats sidechained I can not limit a kick in that same channel because the kick will drop WITH the drop in the chain, common sense.
So your second natural thought is I have to route them both to another track together. However, in FL if you're layering basses, and want different channels, you need to use a send. So you are ALREADY using a send to layer, But in FL you can't send from one send to another.
SO how the hell do you a limit a kick and bass in FL properly when the bass is sidechained (well I mean "wave ducked" or w/e when the volume itself goes up and down). This is for FL8 btw as I have never been able to update, havent reformatted yet. I know if you cick the "inserts" you can insert one channel into another, but I've never understood why you can't send the entire signal by clicking on inserts? It seems to send half the volume signal into the channel you click, but theres no way to adjust it so it doesn't work for what I'm talking about.
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Sequencers: FL Studio 9XXL & Reason 3.
Main Synth Bass GTs - Pro-53, V-Station, Sytrus, Subtractor, Trilian, Blue, Sylenth & Z3ta.
Main Synth Lead/Pad GTs - Z3ta, Sytrus, Sylenth, Vangard, Albino & Nexus.
Main FXs GTs - Waves Plugins, Soundtoys, Volcano, FL Native FX.
Hardware - Truths, Echo Audiofire, Virus Snow, & Novation Xio Midi-Synth.
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