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| quote: | Originally posted by cryophonik
I've made a few drum loops using one shots for some of the sample developers out there. Obviously, having a good sense of rhythm/feel is important, and it's important to know when/what to quantize, what to swing, and what to just play loose. Having a good interface for creating your rhythms also helps, which is why I really love my Maschine. I think it's pretty easy to do from a production standpoint and requires little processing IF you have quality samples. A good example are the Wave Alchemy samples - the demo loops from their upcoming Drum Tools library were made by various users and, from what I can tell, are all using very little processing.
http://www.wavealchemy.co.uk/products.php?fs
Cue in player and hit the play button. The loops I made are from 2:13 to the end and use almost no processing, aside from some of Maschines built-in effects (reverb, bitcrusher, etc.).
I agree, and most are way overcompressed, which is why I think that most of their loops sound pretty bad. |
The vengeance stuff sounds more cohesive. Maybe the excess processing glues to all together.
I downloaded the drumtools sample pack, and it does sound pretty good. But it's not even available yet...
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| quote: | Originally posted by dj_alfi
change your avatar for fucks sake. |
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