I sometimes load up Shortcircuit 2 and map 15-20 kicks to individual notes, then simply put the note that triggers the kick up and down in the sequencer page as a few bars play.
Open Groove Agent One, import your favorite kick collections into the project, drag and drop all of them into the Groove Agent One, then save the whole as a preset.. Then lay down the kick pattern with MIDI.. this way you can audition new kicks by transposing the MIDI pattern up and down.
Alternatively, you can just open an empty instance of Groove Agent One, have a pattern ready for the kick and then drag and drop the kicks from the media bay (F5) and onto the Groove Agent One, until you find the one you want... both while the track is playing.
Steinberg has something to learn from Abletons hotswap function here.
Originally posted by Subtle
Steinberg has something to learn from Abletons hotswap function here.
I think the developers of most DAWs that I use, or have tried, could stand to significantly improve in the area of drum sequencing. It seems that most of them (e.g., Cubase, Sonar, Studio One) don't give enough consideration to the practical needs of the user. That's why I prefer dedicated drum tools. Maschine, Guru, and a few others are much more user-friendly for sequencing drums IMO, and they let you easily audition different drum samples in place.
Sonar Platinum | Ableton Live 9 | Logic Pro X | Access Virus TI2 Keyboard | Kurzweil PC3X | Nord Lead 4R | NI Maschine
Jun-28-2010 17:14
thecYrus
Supreme tranceaddict
Registered: Oct 2002
Location:
i use battery for this. just select a folder and use the "next" button to switch between all samples in a folder and always in the context of the project.
Jun-28-2010 18:37
Eric J
Supreme tranceaddict
Registered: Nov 2006
Location:
Why not just load up all your kicks into a sampler then map them across the keyboard? You can audition 88 kicks at a time while the track is playing. Most commercial sample packs already have pre-made sampler presets for the most popular sampler software instruments, and its pretty easy to make your own if they do not.
Jun-28-2010 18:51
Magnus
I'm getting old
Registered: Mar 2001
Location: Seattle, WA
quote:
Originally posted by thecYrus
i use battery for this. just select a folder and use the "next" button to switch between all samples in a folder and always in the context of the project.
Same. Works great. Loop a 4 bar section and hit the + sign to quickly audition the kicks in your mix. You can blaze through an entire directorie of kicks in no time and hear how each of them sounds.
Originally posted by Magnus
Same. Works great. Loop a 4 bar section and hit the + sign to quickly audition the kicks in your mix. You can blaze through an entire directorie of kicks in no time and hear how each of them sounds.
If the Steinberg guys had been just a little smarter they would have added the same feature to Groove Agent One.
Halion comes with C5 but I've never used it to import a load of kicks and then play each key with a different kick. Might try it.
Groove agent - I already drag and drop onto the pads but find it fairly slow and cumbersome, but thanks for the tips. I like the midi transpose idea.
Dave I totaly agree with you on the designers not thinking through properly the end users needs - that very thing spawned my thread on why designers so often get it wrong - even this week we had a packet of unclebens microwave rice that the instructions say must be stood upright to heat - guess what - it's too tall for a standard microwave - classic!
Sorry to go off me own topic there, but I find almost every day something poorly thought through and steninbergs lack of insight as to how producers work is just absolutely typical.
I often think I should set up a consultancy along the lines of a 'customer freindlyness' test to help designers understand the true needs of the end user.
Gota agree with the battery(or simillar drum sampler) option.
The only thing iv found annoying about doing all the drum stuff via cubase/battery is that i end up programming drums on a piano roll which feels kinda wrong. I know you can setup drum maps and all that but its even more time which then drains your creativity/energy.
I remember being in the same position having moved to cubase from FL studio and its the 1 thing I miss from when I used FL: just dragging a dropping drum hits to the pattern bit and get going instantly.
Jun-29-2010 14:39
cryophonik
Boom shanka
Registered: Jan 2008
Location: Elk Grove, CA USA
quote:
Originally posted by maclean
The only thing iv found annoying about doing all the drum stuff via cubase/battery is that i end up programming drums on a piano roll which feels kinda wrong. I know you can setup drum maps and all that but its even more time which then drains your creativity/energy.
Exactly - that's why instruments like Maschine, Guru, etc. with built-in sequencers, sample management, etc. are totally worth the extra cost.