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Michael Russo
mmm mmm prog
Registered: Mar 2002
Location: Toronto, Canada
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Fruityloops is PATTERN based.
Reason's sequencer is LINEAR.
So when you're sequencing with reason, forget about everything you did with fruity, because they're totally different.
My advice: just read the section in the operation manual about the sequencer... it explains everything there.
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Aug-23-2002 18:48
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Michael Russo
mmm mmm prog
Registered: Mar 2002
Location: Toronto, Canada
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Just take a quick peek at the manual, you'll be able to figure it out in three seconds. Sorry I can't go in more detail, I don't use reason so I'm not sure exactly how to do it.
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Aug-24-2002 02:51
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CarlosM
Supreme tranceaddict
Registered: Dec 2001
Location: Valencia, Venezuela
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HI, Thanks Sooper, but i have a question, by example:
I want first 8 beats just bass kick, and after that 8 beats with the 8 beats with the bass kick but with Hi Hats between Bass kicks,... so.. can I make a pattern with the Bass kick.. and another with the Hi Hats and then Mix the 2 patterns... or I have to make a pattern with the Bass kick.. and another Pattern with the bass kick and the Hi Hats ??????
Thanks in Advance
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Aug-28-2002 23:40
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fluoxetine
Senior tranceaddict
Registered: Oct 2001
Location: Canada
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Yeah like somebody above said...it's better to use a separate Redrum for similar types of sounds...that way you can add specific eq and effects to them...so use one device for kick drum, another for high hats, another for claps...etc..
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Aug-29-2002 13:39
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sooper
Beat Slut

Registered: Jul 2001
Location: Toronto
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Usually, what I do, is create one pattern on the Redrum for the kick, hihats and snare. I use the 8 different patterns in each letter for variations on the same drum beat. For example, pattern A1 will be the kick pattern. Pattern A2 will be the same kick but with a snare pattern added. Pattern A3 will be the same as pattern A2 but with a hihats pattern added. Sometimes I fill up all of A as I add different sounds. Then I will use the B section to modify the patterns in A. For example, I will add extra kick at the end of the pattern, and use that only at the end of a build up in the song. So section B is all variations on A Patterns, and used randomly throughout the song for dynamic purposes. Section C, for example, will be the patterns from A, with various components dropping out through the pattern, which is great for any breakdowns in your song.
I use the N-19 sampler for additional percussion, like cymbal patterns and percussive effects - this way it is easier to manipulate the sounds. I try to create a new sequencer track for each percussion machine, instead of merging and blending on the same track, because once you merge or blend, you permanently create a new pattern. Reason lets you have as many sequencer tracks as you want. So as long as you keep everything organized, why not take advantage of this? I also rename every machine and sequencer track to make things easier to handle.
___________________
I gots some of them there songs I wrote, mmm hmmm that's right ---> www.TrevorKay.tk
We are the ones we've been waiting for
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Aug-29-2002 14:10
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Trancevision
MINDSOUNDSCAPES
Registered: Feb 2002
Location: Germany
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| quote: | | Yeah like somebody above said...it's better to use a separate Redrum for similar types of sounds...that way you can add specific eq and effects to them...so use one device for kick drum, another for high hats, another for claps...etc.. |
you can also assign each Redrum channel to a seperate Mixer channel or to special fx( toggle rear view and look at Redrum )..
I never do that, using rather NN19 instead ...
Trancevision
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Aug-29-2002 15:38
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