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Here are some quotes that convinced me to buy Dead to Rights.
Quotes are from http://ps2.ign.com/articles/091/091714p1.html
"The first in-game sequences that Namco premiered highlighted a targeting system that enables strafing and shooting in a 3D environment, the ability to target specific parts of the body while moving, and disarming capabilities."
"Perhaps the coolest aspect about this early game was the disarming scenes, in which the lead character Jack Slate grapples an enemy, steals his shotgun, and then dusts him. Namco's team plans to animate the enemies' deaths realistically, with characters shoulders swaying back and forth, their heads popping back with force, and limp bodies crumbling to the ground. Enemies contain about 10 different impact points along their body for a variety of animations. Slate also can shoot while diving in four different directions, backward, forward, left and right -- and will certainly dive off high ledges, balconies, and crates, for cinematic effect."
Theres more on that site, but I think these 2 quotes pretty much explain the game.
Emil 
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