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I know what you're talking about d00d. Your ability to do this is going to depend on what kind of sound card/mixer you have.
The only way to do this properly is to route your track to its own bus (ASIO out) and record it either by hardwiring it to an audio in (usually with a mixer, but you can always connect a cable directly from your line in to your line out), or using ASIO direct monitoring.
Not all cards support ASIO direct monitoring. In fact, most don't. I have Cubase set up to do exactly what you're asking with the Emu 1010 (Emulator X). It has an onboard mixer, so all I have to do is create a dedicated ASIO out channel which I call "recorder out", route its side chain to another ASIO in (which I call "recorder in", then connect these channels to ins/outs in Cubase using the "VST connections" tool.
That may have gone right over your head, and if so I apologize; bottom line is, what you're asking is kind of complicated even if you have a high-end sound card and/or an external mixer, and might be impossible if you don't have either one.
I suggest you google "ASIO direct monitoring", you will probably find some better answers there.
Really, I can't see the advantage of this over a regular bounce, unless your soft-synth has un-synced LFOs that might require multiple "takes" to get right.
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