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Re: Re: Cubase 6
| quote: | Originally posted by DJ RANN
Hate to break it to you but Protools has been able to do the vast majority of this stuff for over 3 years now. It's great that Cubase now has it especially as cubase has so much better midi implementation but nothing really new as far as I can see.
Btw, in PTHD, you actually can can add an effect to any note, er in fact to any section, even as small as individual waveform sample slices. |
You are talking about adding fx on a clip or an event yes? Did you watch the video? This is nothing like that. Imagine having an Am chord 2 bars long saw pad and putting a tremolo on the C and E note. But have the tremolo start at 4th beat on the C note and on the 6th beat on the E note. And draw a sine automation for the C note tremolo and a ramp shape for the E note. Or have a Am chord but pan the notes CE left and right. AFAIK this has not been possible until now. You'd need to use 3 instances of the same plugin and seperate automation for each of them for this effect in today's DAWs.
| quote: | Originally posted by cryophonik
Funny how they left out the part about it being a VST3.5-compatible instrument...
Translation: you'll be stuck using our wonderful bundled synths until 3rd party developers rush out and make their synths VST3.5-compatible. And, we all saw how quickly they jumped on VST3 compatibility.
Sorry, I don't dislike Cubase, but the more I've been seeing about Cubase 6 today, the more underwhelmed I've become. |
Haha, yeah,. I was getting ready to jump around and then that guy starts talking softly "oh, you need a compatible instrument".
Nevertheless, I see great things for this technology. Also, I have no idea why more developers (VST and DAW) don't support vst3. After Waves rolled out I was thinking for sure more developers will go vst 3 now. Didn't happen. And there's also a small number of DAWs that support vst 3 (Cubase, Studio one and FL?). Even Sonar X1 doesn't support vst 3 what's up with that?
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