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Welcome back Kysora! I wondered what had happened but you did exactly the right thing; Endlessly trying to construct a track on laborious and slow going workflows is a sure-fire way to kill your passion for making music.
I once did a week long session with Omar Rodriguez-Lopez (mars volta, Antemasque etc) - they would even go so far as to completely ban any talk of production among band members when writing, not even little comments while jamming etc. You just play, that's it, and have engineers/tech record it. Period.
It sounds extreme but his method was that role of production itself, kills pure creativity so do not allow one to bleed in to the other.
Not saying that I totally agree, but when you're regarded as one of the greatest living guitar players, you do kind of have a point.
Getting to the crux of the topic, EDM is virtually completely unique in that we have always been expected to do so many roles that in any other music genre, you would have several, if not many other people doing.
We're the sound designer, composer, arranger, sequencer, synth programmer, orchestrator, engineer, assistant engineer, producer, mix engineer and mastering engineer, all in one.
Some do it really well (like PVD and Jaytech) but others need a lot of help.
I once saw a documentary on SisterBliss (of Insomnia) in the studio and she was literally telling a guy "I want it to sound more whoofy" etc and not even touching an instrument, key or mouse.
One guy I know who had quite a successful DJ and track career,
was telling me how he doesn't step foot in a studio without his preferred engineer as he just can't do both the writing and producing without someone technical.
Just like him, some "producers" just write the melodies and have a engineer put it all together and make it sound right.
Even DeepDish would do this. For any recordings, they would hire a studio, have their engineer guy do the recording, they would then do the work in Logic to make the track, but then it was given to a protools engineer to mix.
Personally, I try to do it all myself, but that more because I love geeking out on the process. If I was serious about really wanting to put tracks out, I'd probably just invest in more things that allow me to just jam like electribes and synths etc, then treat the rest of the elements (Sound design, engineering, mixing) as completely separate / compartmentalized stages of the process, not this "do it as you go / wear all hats at once" thing.
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