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Whoooooshes (pg. 2)
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| DJAdamSmith |
| There's no way to produce white noise with reason 2.5 is there? |
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| DJ Chrono |
| quote: | Originally posted by robstar
U can filter whitenoise like a whoosh sound. |
thanks for the tip, I always wanted to make swooshes, and this way produces amazing results. |
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| S2K |
| quote: | Originally posted by DJAdamSmith
There's no way to produce white noise with reason 2.5 is there? |
Yeah, I can make decent ones using the subtractor, and the "noise" setting with using a lowpass filter. Sounds fine. |
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| arctic |
Could you get whitenoise with the 3osc?
As in, change the first osc to noise, turn it up, then cut the volume on the next two, then filter that? |
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| DJMikeyP |
| yeah I'm pretty sure the 3OSC's noise is just whitenoise, so after awhile I stopped using my own noise samples and just using that. |
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| djtezz |
| The malstrom also has a swoosh too :rolleyes:... |
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| Dj Tilo |
| mhhh maybe I should sample the sound of your car(in you sig):stongue: |
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| Seany_G |
| quote: | Originally posted by S2K
Yeah, I can make decent ones using the subtractor, and the "noise" setting with using a lowpass filter. Sounds fine. |
Whats a lowpass filter? |
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| Etherium |
| quote: | | Whats a lowpass filter? |
It gradually filters (attenuates) the frequencies above a given cutoff value leaving the lower frequencies. It decreases the brightness of a sound, to put it simply. More specifically, when you lower the cutoff on a lp filter, you are removing harmonics and thus shaping the sound. |
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| NicklessGuy |
| I really like band pass filters a lot more than low pass, for this sound, since it dont let thoso low freqs to mufle everything, and u can just tweak "res" to make it fat or thin throught the flow of the sound |
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| dj-sean |
I've made some really awesome whoosh sounds in Cool Edit pro with nothing other than a Cymbal crash.
Take your crash, reverse it. Time stretch it so it's about 5x longer. Now you have a really long reverse cymbal crash, but it will sound really processed and ty. Run it through an Echo Chamber and this will smooth it out so it sounds cleaner. Now, add about 5 seconds of silence at the end of the crash, and run it through a long reverb and possibly some delay too if you want. The end result will be pretty awesome. Play with the pitch to get the desired tone. Once you have this, play around with some real time filtering and you can get some pretty sweet-assed whoosh sounds.
The more standard whoosh is just your standard whitenoise with a highpass filter over it. Start the highpass frequency at around 150hz, and as the noise plays gradually up the filter to around 600-1000hz.
Once you have the basics, start playing around with choruses, distortion, and more complex filter patterns. |
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