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hardware vs. software (pg. 2)
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Dj Thy
VST is a protocol made by Steinberg, and means Virtual Studio Technology. The name pretty much says it. It allows you to implement effect and instrument plugins into programs that support VST technology.

Most actual plugins and instruments follow the VST2 protocol.

DX effects and instruments are practically the same, except they use the DirectX API from Microsoft. Usually, the sound quality is the same, but VST is a little bit more optimised (less cpu overhead) although lately DX plugins are starting to be pretty optimized.

Like Cheggy said, there are other protocols : TDM/HD, AS, RTAS, MAS and AU mainly

TDM : Time Domain Multiplexing. Made by Digidesign, makers of Protools. They need Digidesign Mix or Farm cards, which are cards with DSP's. Not so long ago, Digidesign changed to the HD systems (more powerful DSP's), and even less long ago, they went Accel (yet more power). So if you see HD plugins/instruments, you need the appropriate hardware. Normally, HD and Accel systems still can run TDM plugins.

AS : AudioSuite, for protools. Offline process effects.

RTAS : Real Time AudioSuite, for protools also. Same as AS, but available realtime.

MAS : Motu Audio System. Made by Motu. Obviously, they work under Motu software, of which Digital Performer is the most famous.

AU : Audio Unit. By apple/emagic. Kind of an extra move to show that, after the buy over of emagic by apple, that they wanted to separate completely from Steinberg (biggest competitor), by making an own format. Logic for Mac doesn't support VST natively anymore.

Now, if the programmers did their job well, the sound results will be exactly the same. There could be small differences in cpu use, but with good programming they should be kept to a minimum.

So, what protocol to use. Well, VST is probably the most spread out protocol. Cubase PC/Mac obviously supports it, several other softs like Fruity and Orion support it, Sonar 3 supports it too. On Mac, AU is getting pretty big, as Logic is the dominating sequencer. MAS is slowly disappearing. Directx is not on Mac. VST is.

Protools should be considered as a class appart.

FXpansion is pretty famous for it's "wrappers". It's kind of a real time convertor proggie for protocols. They have DX to VST (and vice versa), for mac they got VST to AU, and their latest addition is VST to RTAS (finally VST plugins/instruments in Protools).

Reason and Project5 should be considered as closed systems on their own. They don't accept extra stuff. BUT, Propellerheads made a routing protocol called Rewire, which is getting pretty popular (even Protools accepts it in it's latest versions). It allows you to use the sound generators and effects (who'd want to) of Reason in other programs, like sequencers. So ultimately, with use of an "external" sequencer, it becomes an open system (as that sequencer can record audio, accept 3d party plugins, etc...).

Project 5 is pretty similar, but keep in mind it's made by cakewalk, who makes Sonar also. It's obvious that Project 5 will work best in conjunction with Sonar.

So, what to take?

If you work on PC, the two big boys are Cubase and Sonar. They both accept VST and DX. It comes down to personal preference, try using a demo for some time to see what program you like best. Be aware that, while not being complete crap, the plugins and instruments given with Cubase are pretty weak. Sonar has a better reputation here (as they licensed stuff from Sonitus and Lexicon).

Mac : well, Cubase or Logic mainly. Logic is the most powerful, the most difficult to learn also. Be aware you'll need a wrapper to use VST on Logic. Logic also has some pretty solid integrated plugins. They also work with Digidesign. You can buy a package which lets you use Logic as a frontend for TDM or HD hardware.

Like I said, take Protools as a system apart. Protools LE works with an Mbox or Digi001/002, but can mainly profit only from AS and RTAS plugins, except if you use the new wrapper (not included). Pro studio's will usually go for TDM or HD systems. Very expensive, and a pretty closed system.

Of course there are alternatives. For example, Samplitude is gaining more and more support now it has decent sequencing functions. You got Traktion too, which is a cheap VST capable sequencer. Of course Fruity and Orion accept VST's also, but their sequencing will never be as powerful as dedicated sequencers like Cubase or Logic.
Digital Aura
Thanx Thy... that was a great read! Basically I get it... All those 3 letter thingies are propietary forms of effects/softsynths.

quote:
Project5 should be considered as closed systems on their own. They don't accept extra stuff.


Project5 is VST right? or is it a combination of everything? It won't accept other VSTs?
If I have Project5 do I still need Cubase or Cakewalk??
Dj Thy
Well no, it's not really a VST. If you should compare it to anything, it would be to Reason. A program which contains a basic sequencer, some sound generators, and some effects.

So with Project5 alone, you can make tunes...

But those two programs are closed, in the way that you have to do with what was included in them originally. For example, in Reason, you can't record audio directly, so if you would want vocals in your tunes, you'd have to find another way. Ultimately it's possible, but it slows down your work a lot. I don't remember what's included with Project5, but I think audio recordings are not possible too.

Now, as I said, complete tunes can be made, but should you decide you wanted a new effect, or a new synth, you can't add it to those programs. Hence, they are closed.

So, you'd need to connect it to a more versatile sequencer (à la cubase/sonar/logic), which can accept 3d party instruments and effects.
Digital Aura
well...then u force me to ask the age old question...

which is better...I mean in the long run. Considering that I don't mind a learning curve if it means I get something versatile and well rounded that can accomodate anything I throw at it. Is Cubase better than Cakewalk? I'm on PC and I want to make sure that it can grow with me ... I dont want to be stuck with limited closed modules.
Weighing all the pros and cons which comes out ahead?
;)
Oh cmon! Ive heard the PC vs. MAC argument and I know that all things considered the MAC comes out ahead, so you guys can do the same for the CUBASE vs. CAKEWALK thing for me here.
Dmatrox
wow great thread :eyes:

*continues mental notetaking*
Digital Aura
ahha screw that I've been makin a friggin list in wordpad that I keep on my DESKTOP ... it keeps gettin edited and changed but hopefully someone will let us know about PROJECT5 and the Cakewalk/Cubase controversy.
Dj Thy
quote:
Originally posted by Digital Aura
well...then u force me to ask the age old question...

which is better...I mean in the long run.


Well, frankly, if it's an old age question, it means it still hasn't been answered decently, and probably with a good reason.

The point is, everyone has his own preference.

I know people that absolutely love Cubase, I know people that hate it and prefer Logic over it, I know people that don't want to come near a computer for music making.

It all depends on what you want to do and on your workflow.

Just keep in mind, full fledged sequencers like Cubase/Logic were originally conceived to work with external instruments (and audio). Of course software plugins and instruments have changed that a little bit, but when you look closely, using a software or hardware effect/instrument doesn't really change your workflow completely (you need a couple more cables, that's all, you still use an effect on an insert or aux, wether it's software or hardware).

I think the question you should really ask yourself is : what do I really need.
If you are happy with the instruments/effects given with the program, go with it by all means. Full sequencers come with powerful features, but instruments and effectwise, in fact they leave you with the choice. You decide which effects/instruments you'll connect to it. And once you learned to work with the sequencer, you can't really say it works slower or faster than a full software studio like Reason or Project 5.

So, in conclusion, if we look at it (in a full legal way), going the sequencer package route will cost more as you'll need to get not only the sequencer, but also extra instruments and effects (software or hardware, you choose), but it's way more versatile. You choose what you'll use, and no one can force to use this or that set.
Massive84
wow nice info

Dj Thy for president!

:)
EtherealSL
i don't bevleieve it matters... after all, there ARE software versions of hardware synths <-- pro 53, for example, is a ridiculously useful tool in music making and it's based off an old hardware synth

many look down at computer/software production when really, i think it's just as good as hardware

either way, both can be produce similar results if used properly
uxud
Pro53 is a almost limitless. Amen.

Personally bro, at your level you should think about getting something simple and versitile. You should go and buy a pro sequencer for just starting out. They get pricey after all the VSTs you buy. As for that, dont get too hung up on the whole synth protocol thing, just stick with VST, great cpu usage and awesome sound quality, period. Buy yourself a copy of FLStudio 4, very very easy to learn on, extremely versitile, nice sound quality. Or there is reason, but learning to produce and having to rewire and all that crap is pointless IMO. But reason is still very good if you learn to use its softsynths. Take Endre and MK-S for example, they use reason i think, awesome stuff, they most likely sample like a mother****** though. Once you are comforatable making music and start to get better and feel you have learn all you can from Fruity or Reason, get yourself something better like Cubase or Logic. That is if you still like to produce right. Stick with it though.

Also dont download the programs, they are actually worth the money, plus you get free udpates and all that.

Digital Aura
excellent points UXUD.

and..
quote:
wow nice info DJ Thy for President!

Thx man...you're right...its not what is better, but rather what's better for me.
Project5 though won't give me a sequencer and I'll still end up needing that, so I'm better off getting SONAR3 Producer and playing with the VST, effects, and synths that come with it...its more pricey but will offer me everything to begin.

RIGHT?:(

quote:
Also dont download the programs, they are actually worth the money


I hate to admit it, but its true...I downloaded cakewalk several years ago and became so frustrated because I had no manual or support. I totally agree with you there.
hey cheggy
quote:
Originally posted by Dj Thy
Well no, it's not really a VST. If you should compare it to anything, it would be to Reason. A program which contains a basic sequencer, some sound generators, and some effects.

But those two programs are closed, in the way that you have to do with what was included in them originally.

Now, as I said, complete tunes can be made, but should you decide you wanted a new effect, or a new synth, you can't add it to those programs. Hence, they are closed.


Not true. Project5 accepts VST instruments. Not sure about DX but I know it takes VST
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